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Overview
Starsand Island launched into Early Access on February 11, 2026 as a single-player only title. Multiplayer co-op is confirmed for the 1.0 full release in June 2026, making it one of the biggest planned additions to the game. The feature was a Kickstarter stretch goal and appears across the official roadmap, publisher trailers, and developer Q&A sessions.
Early Access Roadmap
The roadmap leading up to multiplayer:

Item | Description |
|---|---|
March 2026 | New purchasable items including a Sun Wukong outfit, firework-themed items, and collaboration items. |
April 2026 | Expanded NPC voice content and dating system improvements. |
May 2026 | Mod support with basic creator tools and Steam Workshop integration. |
June 2026 | Full 1.0 release with online co-op multiplayer. PS5 and Nintendo Switch 2 versions also launch alongside this update. |
Player Count and Format
The publisher trailer confirms 1 to 4 player online co-op. Some earlier press materials described it as 2-player co-op, but more detailed breakdowns from the roadmap and developer posts consistently cite up to four players. There is no split-screen or local co-op planned. The multiplayer is online only.
Shared Deeds
The shared deeds system is one of the standout multiplayer features. Using the Modular Villa system, up to four players can hold joint ownership of land and buildings. Everyone with a deed can build, decorate, and modify the shared space in real time with no host-only restrictions. All players can place furniture, expand rooms, modify terrain, and alter structures. Multiplayer homes support multi-floor villas (up to three stories) and accumulate upgrades based on collective effort rather than individual saves.
Collaborative Building
Shared deed holders can work on the same property simultaneously:
Place and rearrange furniture.
Expand rooms and add new floors.
Modify landscaping and garden plots.
Edit walls, floors, and structural elements.
Share blueprints from the Blueprint Library.
The system is described by the developers as true co-building, where property progress persists for all deed holders even when they are offline.
Team Encounters
Certain regions feature encounters designed to scale for groups. The Moonlit Forest is specifically called out as having combat encounters that reward coordinated teamwork with complementary roles rather than solo rushing. Boss fights, including the Ruin Guard and the Crystalith (a towering stone golem), require exploiting weaknesses, upgrading weapons and ammo, and timing counters.

Co-Op Activities
Activities confirmed for multiplayer:
Farming and harvesting crops (one player can fish while another tends the fields).
Animal husbandry, taming, and ranching together.
Home construction and interior decoration.
Combat in the Moonlit Forest ruins.
Open-world exploration across all islands.
Skateboarding, rollerblading, and paragliding together.
Vehicle and Mount Sharing
Several vehicles support multiple riders. Scooters with sidecars, cars, and amphibious vehicles all allow groups to travel together rather than relying on separate fast travel. Select mounts also support two riders, keeping groups together during overworld travel.
Progression Rules
There is one significant limitation: only the host progresses the main story. Co-op partners act as helpers on the host's island and cannot advance their own quest log through someone else's session. The developers compared this to Animal Crossing's visitor model and State of Decay 2's asymmetric progression. The design decision stems from the game being more story-driven than a typical farming sim.
Building and property progress IS shared, though. Any construction done on a shared-deed property persists for all deed holders regardless of who placed it.
Unconfirmed Details
Several features remain unconfirmed ahead of the June release:
Item | Description |
|---|---|
Cross-play | A Kickstarter post mentioned cross-platform online co-op, but official store listings have not confirmed it. |
Voice chat | The Nintendo Switch 2 version will use GameChat for built-in voice. PC and Xbox support is unknown. |
Group combat scaling | Whether all Moonlit Forest encounters scale dynamically or only specific boss arenas is unclear. |