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Quests
September 21, 2026 at 06:43 AM
Aligned the Sanguis Celeste row with the Mars page: a Crystallized Blood retrieval that unlocks the Clay Pit
Quests in Romestead are split into personal/tutorial quests (private to the player) and world quests (shared by the entire party). Both are issued at the Altar after the player has crafted it from the Workbench with 3 Stone.
Six tutorial quests run the first hour. Each rewards crafting recipes that unlock the next step:
Step | Quest | Objective | Reward |
|---|---|---|---|
1 | Acquiring Materials | Collect 6 Flint Shards and 3 Wood Sticks | Flint Pickaxe, Flint Axe, Flint Gladius, Flint Hasta recipes |
2 | Equip pickaxe, lumber axe, main weapon | Wooden Shield, Wooden Bow, Wooden Arcuballista, Flint Arrow recipes | |
3 | Obtain Wood Planks | Collect 4 Wood Planks | Workbench and Wood Stick recipes |
4 | The Workbench | Craft and place a Workbench | Barricade and Campfire recipes |
5 | Town Core and Altar | Interact with both Town Core and Altar | Quest hub unlock |
6 | Populating Your Town I | Build a Leatherworker and interact with Food Storage | Barricade recipe |
Twelve world quests anchor mid-game and late-game progression. They are shared between all players in a co-op world: completing one for the group benefits everyone. World quests become available after the tutorial chain and the Altar are in place. God quests, introduced in the December 2025 playtest build, tie quests to each god: they unlock rewards and worship points and send players out to retrieve items, defeat enemies or complete other objectives, and the studio uses them to unlock the story gradually as the gods regain their power and memories.
Quest | Giver / Theme | Notable target or reward |
|---|---|---|
The Giant Owl | Defeat the Guardian of Minerva in the Plains. | |
Worshipping the Gods | Make offerings at the Altar to discover the seven gods. | |
Virgil's Poem | Reach The Eye dungeon and defeat the Cyclops. | |
The Malformed Satyr Horn | Hunt satyr brutes for a unique trophy. | |
Man of Steel | Combat-training milestones. | |
Honoring the Soil | Farm-aligned milestones; food chains. | |
The Copper Consistency | Smelting and metalwork milestones. | |
The Scent of Memory | Memory-themed; tied to beauty / restoration. | |
Sanguis Celeste | Combat-themed retrieval: fetch the Crystallized Blood from a nearby dungeon and offer it at the Altar to unlock the Clay Pit. | |
The Moonstring | Bow upgrades; Spreadshot. | |
Art of Trade | Trading Post and trade-route unlocks. | |
Medusa's Lair | Blacksmith | Dungeon quest tied to the Medusa's Lair location. Replaced an earlier reward in patch 0.19.2_7; the location was updated in patch 0.26.1_4. |
Quest names appear as icons on the World Map 2.0 (N key) since patch 0.20.2_8. The Altar displays a preview of upcoming worship unlocks (patch 0.20.2_1). The "Discover Gods" quest completion bug was fixed in patch 0.20.2_1.
Reward claiming: fixed an issue where the rewards of a completed quest could not be claimed.
Earlier unlocks: quests were tweaked so the Watermill and Clay Pit buildings unlock earlier.
Dungeons on the map: quest dungeons are now marked on the world map until the quest item is taken from the chest.
The Autumn Update (0.26.1, August 31, 2026) fixed some minor issues with dungeon quests, a change the studio marked as community-requested, and hotfix 0.26.1_3 (September 1, 2026) added new map markers; the notes do not say which markers.
Some quests involve citizens specifically: completing them at full quality requires staffed buildings and well-treated workers. Construct-building quest completion was fixed in patch 0.23.1_7. The Autumn Update (0.26.1) added more variation to the Citizen Requests.
The Gods and Worship: god-specific quest hubs.
Getting Started: tutorial-quest order.
Dungeons: boss-dungeon quests.