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Overview
Outbound has gone through several development phases since its successful Kickstarter campaign in early 2025. The development history includes a closed alpha for backers, a beta period that introduced a second biome, and the full public release. This page documents every publicly known version and the changes each one introduced.
Patch notes have been shared by Square Glade Games through their official Discord server and compiled by the community. Not every internal build has public notes, so gaps between version numbers (for example, from v0.5.15 to v0.7.6) reflect periods of internal development without public patch releases.
Development Phases
Phase | Version Range | Dates | Highlights |
|---|---|---|---|
Alpha | v0.5.5 to v0.5.15 | April 14 to April 29, 2025 | One playable biome, core crafting and building, multiplayer co-op (experimental), farming system, mini-game settings |
Beta | v0.7.6 to v0.7.8 | October 15 to October 20, 2025 | Second biome (The Coast), dog companion, controller support, journal system, nighttime driving |
Full Release | v1.0 | April 23, 2026 | Public launch on PC (Steam, Epic Games Store), PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 |
Alpha Patch Notes
The closed alpha launched on April 14, 2025 for Kickstarter backers who pledged at tiers that included alpha access. It contained one playable biome and most of the core features planned for the full game. Square Glade Games shipped multiplayer co-op from day one, though it was labeled as experimental. The alpha focused primarily on bug fixes and stability rather than new content.
v0.5.5 (April 14, 2025)
The initial alpha build, distributed to backers on the first day. It included one playable biome with hidden quests, three major landmarks to discover, the modular van-building system, crop plots, crafting stations, and experimental multiplayer for up to four players.
v0.5.6 (April 14, 2025)
Increased vehicle weight capacity from 12 to 20
Added vehicle weight upgrades to the researcher
Fixed getting stuck on ladders
Fixed multiplayer ladder errors
Added windmill lever and mechanism sounds
Added decoration slot to side tables
Fixed shelf colliders
Fixed third-person driving camera after multiplayer join
v0.5.7 (April 15, 2025)
Steering adjustments for better vehicle handling
General ladder improvements
Fixed foundations and walls loading on wrong floors
Fixed shelf counter moving and removal issues
Temporarily removed glass from the game
Fixed player arm animations
Fixed multiplayer timing errors
v0.5.8 (April 16, 2025)
Fixed foundation orientation loading
Added hanging decorations pack (curtains, lights)
Fixed non-functional night lights
Fixed vehicle slope restriction clearing
Environment and terrain fixes
Fixed vehicle charge task timing
Added rivers and lakes to the map view
v0.5.9 (April 16, 2025)
This patch introduced auto-watering for crop plots during rain, one of the most requested quality-of-life features during the early alpha.
Crop plots now auto-water during rain
Fixed missing inventory resources from crop plots
Fixed multiple shelf placement issues
Fixed save game visibility
Fixed empty radio signal towers
Fixed download terminal issues
Fixed multiplayer startup timing
v0.5.10 (April 17, 2025)
Synced gacha machines in multiplayer
Signal tower network synchronization for blueprint selection
Fixed crop plot building issues
Removed harvest button from crop plot UI
Fixed multiplayer light synchronization
Fixed one-legged dinner table construction
Fixed item loading for lampoons and curtains
v0.5.11 (April 17, 2025)
Added "new" item indicators with exclamation marks
Fixed crop plot harvesting sync in multiplayer
Fixed hanging decoration loading
Added collision barriers around the starting area
Fixed vehicle exit text display after loading a save
v0.5.12 (April 18, 2025)
Added first-person and third-person driving option during save creation
Fixed foundations and walls moving with placed items in multiplayer
Previous FPS mode now applied on restart
Fixed exclamation mark reappearing on double-click
Fixed deposited item count display
v0.5.13 (April 22, 2025)
A notable update that added accessibility and comfort settings. Players could now adjust mini-game difficulty (On, Easier, or Off) and tweak fall damage calculations.
Fixed radio signal discard in multiplayer
Fixed build mode getting stuck when removing foundations
Fixed endless lumber from shelf removal exploit
Added mini-game difficulty setting (On / Easier / Off)
Compass now moves with the camera in third-person driving
Adjusted fall damage calculation
Fixed elevator save-and-quit bug
v0.5.14 (April 24, 2025)
Fixed "Continue" button on the End of Alpha screen
Fixed text alignment issues
v0.5.15 (April 29, 2025)
The final documented alpha patch before the team shifted focus to internal beta development.
Fixed grown crops not loading correctly
Improved roof snapping for foundations
Fixed character getting stuck inside vehicles
Enhanced watered soil visibility
Fixed look direction after loading a save
Beta Patch Notes
The beta launched on October 15, 2025, jumping from the v0.5.x series to v0.7.6. The gap reflects months of internal development that added The Coast as a second playable biome, the dog companion system, full controller support, a journal for tracking discoveries, and many new materials and recipes. The beta was available to backers who pledged at beta-tier or higher.
v0.7.6 (October 15, 2025)
The initial beta build introduced a large set of new features and content.
Added the coastal biome with a lighthouse, rocky cliffs, tropical fruits, and a new wood type
Added dog companion with commands: hold supplies, fetch items, return items to vehicle
Implemented landmark exploration with three-step verification terminals
Added journal system for tracking discoveries
Enabled nighttime driving (reduced sprint capability, homing boots energy cost)
Added full controller support
Implemented vehicle tire pressure and maintenance system
Improved multiplayer stability
Added new materials for food, furniture, and machines
v0.7.7 (October 17, 2025)
Dog can now traverse stone stairs
Fixed crop plot crop acceptance issues
Added paintings to biomes
Fixed landmark journal display
Fixed speedometer reading when out of fuel
Windows can now close with curtains above them
Fixed camping door clipping issues
Fixed bench item placement
Replaced bamboo with other crops on the garden houseboat
v0.7.8 (October 20, 2025)
This patch added small but well-received touches, including hearts appearing above the dog after petting and weather interactions with campfires.
Added spinning wheel animation
Dog now shows hearts after being petted
Fire extinguishes during rain
Fixed crop sowing in plots
Fixed crop progression when camp was not set during sleep
Fixed fainting and day counter text overlap
Fixed shelf item customization loading
Fixed multiplayer pattern, wall, and foundation customization sync
Fixed vertical painting unlock
Removed homing boots tutorial persistence after sleep
Full Release (v1.0)
Outbound v1.0 launched on April 23, 2026 across PC (Steam and Epic Games Store), PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. The base price at launch was $24.99 USD. By the time of release, the game had accumulated over 1.2 million Steam wishlists. Detailed v1.0 patch notes have not yet been fully documented on community channels; this section will be updated as that information becomes available.
Version Summary
The table below lists every publicly documented version with its release date and the number of notable changes.
Version | Date | Phase | Key Changes |
|---|---|---|---|
v0.5.5 | April 14, 2025 | Alpha | Initial alpha build; one biome, three landmarks, van building, crop plots, experimental co-op |
v0.5.6 | April 14, 2025 | Alpha | Vehicle weight capacity increased (12 to 20), weight upgrades, ladder and shelf fixes |
v0.5.7 | April 15, 2025 | Alpha | Steering adjustments, foundation and wall loading fixes, glass temporarily removed |
v0.5.8 | April 16, 2025 | Alpha | Hanging decorations pack, rivers and lakes on map, terrain fixes |
v0.5.9 | April 16, 2025 | Alpha | Auto-watering crops during rain, signal tower fixes, save game fixes |
v0.5.10 | April 17, 2025 | Alpha | Gacha machine multiplayer sync, signal tower blueprint sync, crop plot fixes |
v0.5.11 | April 17, 2025 | Alpha | New item indicators, crop harvest sync, collision barriers at starting area |
v0.5.12 | April 18, 2025 | Alpha | First/third-person driving option at save creation, multiplayer building fixes |
v0.5.13 | April 22, 2025 | Alpha | Mini-game difficulty setting (On/Easier/Off), fall damage adjustments, compass fix |
v0.5.14 | April 24, 2025 | Alpha | End of Alpha screen fix, text alignment |
v0.5.15 | April 29, 2025 | Alpha | Final alpha patch; crop loading fix, roof snapping, vehicle stuck fix |
v0.7.6 | October 15, 2025 | Beta | Coastal biome, dog companion, landmark terminals, journal, controller support, tire maintenance |
v0.7.7 | October 17, 2025 | Beta | Dog traverses stairs, paintings added, fuel and crop fixes, window improvements |
v0.7.8 | October 20, 2025 | Beta | Dog hearts when petted, fire extinguishes in rain, spinning wheel, customization sync |
v1.0 | April 23, 2026 | Release | Full public launch on PC, PS5, Xbox Series X|S, and Switch 2 |
Notes
Patch notes during alpha and beta were originally posted in the Square Glade Games Discord server. The community wiki compiled them into a single reference page.
Version numbers jumped from v0.5.15 to v0.7.6 between alpha and beta. The intermediate builds were internal and not distributed to backers.
This page covers only publicly documented versions. Additional hotfixes or minor updates may have been deployed without formal patch notes.
For details on the game's funding and development milestones, see the Development History article.