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Kubi Akari is a floating, glowing Genma in Onimusha: Way of the Sword that absorbs souls, fires projectiles and self-destructs, and lends its name to the demo save-data charm.
Dokyo is a sinister antagonist in Onimusha: Way of the Sword. She operates a secret underground laboratory beneath Edo-era Kyoto where she creates new Genma variants and drives the spread of Malice across the city.

Platforms, four-tier PC system requirements, the shipped PC technical state, console performance targets, editions and post-launch content for Onimusha: Way of the Sword.
Sasaki Ganryu, historically known as Sasaki Kojiro, is a rival swordsman and Oni Gauntlet wielder in Onimusha: Way of the Sword. He is a confirmed boss fight and the closing encounter of the Gamescom 2025 playable demo.
RE Engine is Capcom's proprietary in-house game engine, used to develop Onimusha: Way of the Sword alongside most of Capcom's modern output.
Arrow Deflection is the precisely timed sword-swing defence Musashi uses against incoming arrows in Onimusha: Way of the Sword. A held block stops an arrow, a timed parry slices it midair, and a deflect sends it back at the archer.

Enemies in Onimusha: Way of the Sword drop three colours of souls that the Oni Gauntlet absorbs from fallen foes. Yellow souls restore Musashi's health, red souls are currency for upgrades, and blue souls fill the Oni Power Gauge to activate the Oni Armaments.
Kenichiro Thomson is the English voice actor for the protagonist Musashi Miyamoto in Onimusha: Way of the Sword, confirmed through Capcom's official Onimusha channels in February 2025.

Miyamoto Musashi is the protagonist of Onimusha: Way of the Sword. Modeled after Toshiro Mifune, voiced by Yoshimasa Hosoya (JP) and Kenichiro Thomson (EN), he wields the Oni Gauntlet in a corrupted Edo-era Kyoto.
Izumo No Okuni is a confirmed ally in Onimusha: Way of the Sword. The historical founder of kabuki, reimagined as a young dancer who has left the stage to hunt the Genma destroying Kyoto.
Satoru Nihei is the director of Onimusha: Way of the Sword. He pushed for a new Onimusha for years inside Capcom before the project was finally greenlit in 2020 and has publicly framed the game as neither a Soulslike nor an open-world.
Ono No Takamura is a confirmed ally in Onimusha: Way of the Sword. Reimagined from the Heian-era scholar and poet, he is an old master swordsman and the third confirmed Oni Gauntlet bearer alongside Musashi and Ganryu.
Rasho-gan is a multi-armed Genma boss in Onimusha: Way of the Sword who poses as a deity at Yasui Konpiragu Shrine, granting worshippers' wishes in the worst possible way. Surviving him earns Musashi the Oni Strength power.
Toshiro Mifune (1920-1997) was a legendary Japanese actor whose likeness Capcom licensed from Mifune Productions for Musashi's in-game face model in Onimusha: Way of the Sword. The two-year negotiation concluded in 2022.
Charms in Onimusha: Way of the Sword are equippable items that strengthen Miyamoto Musashi, managed from the Equipment screen and claimed through the Spirit Mirror.
The Oni Power Gauge is the dedicated meter that powers Musashi's Oni Armaments. It fills from blue souls absorbed by the Oni Gauntlet and drains in fixed chunks per armament use.
Akihito Kadowaki is the producer of Onimusha: Way of the Sword. A Capcom veteran whose prior credits include Marvel vs Capcom 3, Sengoku BASARA 4, and the Monster Hunter Rise series, he has framed the new game around compelling characters, an Edo-era Kyoto setting, and ultimate sword-fighting action.
Oni Vision is a perception ability granted by the Oni Gauntlet. It reveals hidden Genma, threads of Malice, and spiritual seals across corrupted areas of Kyoto, doubling as a combat-readiness and exploration tool.
Lady Oni is a female Oni housed inside Musashi's Oni Gauntlet in Onimusha: Way of the Sword. She speaks to him from within the gauntlet, guides him through corrupted Kyoto, refuses to disclose her full identity, and can manifest outside the gauntlet when needed.

Kiyomizu-dera is one of the real-world Kyoto locations Capcom built into Onimusha: Way of the Sword. The studio worked directly with temple officials to present it faithfully and used it as the closing demo boss arena at gamescom 2025.

Onimusha: Way of the Sword uses reactive third-person sword combat with a four-tier parry toolkit, stance-switching katana moveset, dodge-triggered buffs, and the Break Issen execution.

The Genma are the demonic monsters from the underworld that have invaded Kyoto in Onimusha: Way of the Sword. Slaying them is the Oni Gauntlet's core purpose, and every combat system in the game, from soul absorption to Break Issen, is designed around clearing these creatures from the city.
Dohatsu-Ten, a fast and bloodthirsty Genma boss in Onimusha: Way of the Sword whose sword grows stronger from blood and absorbed souls.

A summary of Onimusha: Way of the Sword: its Edo-era Kyoto setting, protagonist, core systems, launch state and commercial performance.
The Posture System in Onimusha: Way of the Sword is a shared stamina mechanic that governs guards, parries, and the lead-up to Break Issen. Capcom describes the Stamina Gauge as the connection between a character's soul and body; draining it causes loss of balance and opens the window for an execution.
The Greater Nue is a confirmed Genma in Onimusha: Way of the Sword, a ferocious chimeric beast that harnesses lightning and draws its silhouette from the Nue yokai of Japanese folklore.
The Man in White is the mysterious Key Character in Onimusha: Way of the Sword who grants both Musashi and Sasaki Ganryu their Oni Gauntlets.
Malice is the supernatural corruption that has overtaken Edo-era Kyoto in Onimusha: Way of the Sword, described by Capcom as malevolent clouds of demonic influence that summon the Genma into the world of the living.

How to approach the opening hours of Onimusha: Way of the Sword, including the Oni Gauntlet's soul system, the four-tier parry toolkit, Break Issen, and the reactive buff meters.
Break Issen's boss-fight variant pauses the fight into a short decision sequence where Musashi picks a specific body part to strike. Red zones deal bonus damage, purple zones yield extra souls, and each limb plays its own animation.
The Oni ability that grants Musashi acrobatic movement, including running along certain walls, for both combat and exploration.
Break Issen is the stamina-break execution move in Onimusha: Way of the Sword. Against regular Genma it instantly kills by dismemberment; against bosses it opens body-part targeting with red and purple zones.
Ono no Takamura's training ground, where Drills and Boss Rematches let a player practice skills and refight past bosses.
Shuten Doji is a Genma in Onimusha: Way of the Sword, named for the oni chieftain of Japanese folklore traditionally associated with Mount Oe.
Oni Strength is an Oni power in Onimusha: Way of the Sword granted by shrine guardians. It breaks stalemates with brute force and tears down the demonic barriers sealing off Kyoto.
Two Celestials is the first named Oni Armament revealed in Onimusha: Way of the Sword. It is a pair of twin daggers tied to Musashi's lore, activated through the Oni Gauntlet's blue soul gauge.
The transformed state Musashi enters upon awakening the full extent of his Oni Powers, including the Onimusha Onslaught technique.
Lady Murasaki is a confirmed character in Onimusha: Way of the Sword, featured in Capcom's official Curious Cases series and tied to the game's Lion Dog collectibles.

The game is set in a dark-fantasy version of Kyoto during the early Edo period of 17th-century Japan, corrupted by clouds of Malice and overrun by Genma.
Chijiko is a confirmed Genma in Onimusha: Way of the Sword, a grotesque mass of interwoven human faces with long grasping tentacles, introduced as one of Dokyo's laboratory-born experiments.