Overview
Neverness to Everness lets players buy, decorate, and manage properties in Hethereau. The housing system ranges from small apartments to large mansions. Properties function as both a cosmetic outlet and a source of gameplay: they generate revenue, host affinity interactions, and tie into business management.
Property tiers
Properties come in three named tiers: city apartments, luxury mansions, and seaside suites. Each tier offers more rooms, larger decoration space, and additional gameplay features. City apartments are the starting option, while mansions and seaside suites require significant in-game wealth to purchase. Players can also visit NPC character residences around Hethereau to see how other inhabitants live.

Furniture and decoration
Furniture can be found during exploration, purchased from shops, earned as quest rewards, or crafted. The decoration system lets players place furniture freely within their property. Different furniture items can affect gameplay, such as providing bonuses to visiting companions or improving the property's appeal for business purposes.
Shop ownership
Players can run businesses from their properties. This includes managing inventory, setting prices, and handling customer interactions. Character Life Skills affect shop performance. Hotori's skills provide pricing mechanics and auction advantages. Adler's "Coffee Master" skill provides automatic coffee preparation and pricing increases.
Coffee shop
Running a coffee shop is one of the specific business types available. It has its own mechanics for serving customers, managing supplies, and setting menu prices. Adler's Coffee Master life skill directly enhances this business. Other characters' life skills (like Hathor's Practice Makes Perfect) also affect shop operations.
Revenue generation
Properties and shops generate income over time. The amount depends on the property tier, furniture quality, business type, and which Life Skills are active. This creates a passive income stream alongside combat and quest rewards. Players can also work as part-timers in other NPC-owned shops around Hethereau for wages, providing an alternative income path before owning property.
Companion visits
Once a character reaches a certain affinity threshold, they can be invited to visit the player's apartment. These visits trigger unique conversations and interactions. The apartment's decoration can influence these visits.
Related pages
Affinity System Companion interactions tied to housing.
Side Activities & Mini-Games Business management as a side activity.
Eibon Antique Shop The team's shared base, a different kind of "home."