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Track all wiki edits and revisions for HUNGER
“Added the Partial Controller Support feature tag to the storefront table, which the listing carries but the page had not recorded”
“Corrected the system requirements note: both store listings do show a requirements block, with all fields marked to be confirmed”
“Linked Vendors to the new Vendors page”
“Note the Cauldron is Area 02 of the Chateau”
“Initial version: the Stash storage system (Louis the Stashkeeper, capacity, expansion bags, the Vault)”
“Added that the Living run Expeditions on behalf of the Chateau's factions to gather resources, forge weapons, and uncover the plague's origins”
“Embedded the official food container and drink flask concept art”
“Embedded the official Bloodbag and Ampoule concept art”
“Added the general-purpose bookmarking system”
“Added the wider range of resident roles and the NPCs so far shown only in concept art”
“Named the paired example the developers use for the non-stacking rule”
“Clarified that Bloodbags and Ampoules are two detailed categories rather than the whole set”
“Updated Steam feature tags after the 24 August listing change, added the Epic Mature 17+ rating, and corrected the copyright years”
“Added the confirmed Abel to Otto rename and noted that new Living are in development for after launch”
“Initial version (2026-08-25)”
“Embedded the Mastery tree capture showing the Physiology branch, its tier gating and the Desperation talent”
“Embedded the official Chateau gatehouse capture showing the in-run HUD and the pre-departure destination and conditions banner”
“Embedded the official Expedition Map Select Location capture showing the world chart and the three pinned launch destinations”
“Marked the looting link as resolved now that the page exists”
“Recorded the full character ability rebalance and the accompanying mastery restructure; pointed the Mastery link at the new Masteries page”
“Added Reynauld as the keeper of the Expedition Map and recorded the Masterwork questline being prepared for Hector in the Cauldron alongside that district polish pass”
“Added a Selecting an Expedition section covering the Expedition Map, party-leader selection, background matchmaking, the ten-second countdown, route rotation windows and per-run conditions; documented extraction smoke visibility and protected items”
“Added the Parry mechanic, the lunge rework, and a Movement and Weight section covering base speed, the heavy-armour penalty and diminishing returns; documented extraction smoke visibility, contested-extraction signalling and protected items; pointed the Mastery link at the new Masteries page and linked Looting and Quests”
“Created article documenting the character screen tabs, the toolbelt and equipment slot layout, item and stowed-weapon slots, the currency readout, and the in-Expedition HUD, drawn from official interface captures”
“Created article covering the Expedition Map, Reynauld, matchmaking and the ten-second departure countdown, weather and time-of-day conditions, the 12/3/1-hour route rotation, and the named territories shown on the world map”
“Added a platforms and storefronts cross-reference covering feature tags, anti-cheat, and age rating”
“Initial version (2026-08-07)”
“Linked Vendors to the new Vendors page”
“Linked Vendors to the new Vendors page”
“Removed duplicate in-body wikilinks”
“Add extraction quality-of-life details: studied-map extraction markers and player position, compass extraction distance, auto-extract at timer expiry, dirigible extractions”
“Note Cauldron is Area 02, Louis' free Pricker has no gear requirement, and add Hector as a named Chateau NPC”
“Name the Prussian mercenary Otto (previously listed as unnamed/name-in-flux)”
“Initial version (2026-06-21)”
“Initial version (2026-06-21)”
“Initial version (2026-06-21)”
“Added Stash and Vault storage to key features”
“Added post-extraction currency transfer to the Stash”
“Added The Stash section (Louis the Stashkeeper, personal Stash, account Vault)”
“Expanded the six Living's confirmed backgrounds with fuller detail and added character design-intent (role-filling, shades of gray)”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Added topic-matched gameplay image”
“Added topic-matched gameplay image”
“Added topic-matched gameplay image”
“Initial version covering the 100-health system, Bloodbags, and Ampoules”
“Added Early Access 2026 window and links to the health, armor, and cosmetics systems”
“Clarified Passive/Tactical/Ultimate ability structure and Prestige cosmetic rewards; added wikilinks”
“Added district progression (Outer Ramparts to Cauldron), guilds and profession unlock, the Pricker, and Auction House”
“Corrected map-names claim (three EA maps are confirmed); added map scale, looting, and trap details”