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Track all wiki edits and revisions for Gears of War: E-Day
“Expanded ellipsis characters”
“Expanded ellipsis characters”
“Removed an unconfirmed unit posting and dated the voice cast negative to September 27, 2026”
“Fixed four table cells where the internal link text rendered as raw markup”
“Added topic-matched screenshots from the expanded store gallery”
“Added a still from the Adagio launch film to the chronology”
“Added the official launch key art to the trailers section”
“Added the official launch key art”
“Fixed a link in the September 30 chronology entry”
“Re-checked the boss list against the launch-week announcements and patch notes”
“Re-checked the published campaign length status after early access opened”
“Re-checked the cast credit status against the launch-week announcements”
“Re-checked the cast credit status against the launch-week announcements”
“Updated early access to reflect that it went live on October 1”
“Added the launch known issue affecting players who join an existing campaign save”
“Added the final pre-launch chronology from September 28 to October 1, the season roadmap dates and the features the rebuild left out of launch”
“Added the soundtrack release and its first track, and the song used in the launch trailer”
“Added the September 29 support notice about damaged statues and refreshed the price check”
“Added launch apparel, the official art book, the soundtrack release, the charging dock date, PC keyboard and mouse, and the pizza cutter; corrected the launch event tense”
“Added the Tuesday shop rotation, the partnership item rule, the pizza emblem promotion and the named seasons”
“Added the pre-launch Player XP adjustment, the anniversary rewards tied to the remaster and the Dead Serious reward package”
“Added Advanced Shader Delivery support at launch and the RTX Mega Geometry memory requirement; refreshed the storefront check”
“Added the visual comfort options introduced before launch”
“Added launch details for Advanced Shader Delivery, RTX Mega Geometry's memory requirement, DLSS 4.5 multipliers, Reflex and cloud play, plus new frame rate settings and PC known issues”
“Added the settings introduced before launch: field of view slider, film grain and chromatic aberration toggles, HDR calibration and PC frame rate caps”
“Noted the pre-launch reduction in Weapon Part rewards”
“Noted the pre-launch increase to equipment costs in Horde Siege”
“Added the pre-launch changes to equipment costs, Squad Perks, Energy icons and Weapon Part rewards”
“Noted the pre-launch Medic stim adjustment and the equipment and Squad Perk cost changes”
“Added the pre-launch Horde Siege tuning and fixes, and Season 1 event missions”
“Added the Flayer and the Grinder to the heavy units named for Horde Siege”
“Added the pre-launch movement and cover tuning and named the series features absent at launch”
“Added the hybrid Gnasher hipfire model and the series features that are not in the launch version”
“Initial version (2026-10-02)”
“Added the Xbox removal of the completion achievement for Mythic Achievements and the full Dead Serious reward package; refreshed dated notes”
“Noted that early access is live, added the launch trailer, the five season names and the series features missing at launch; refreshed the video count”
“Early access is now live: updated launch timing, added cloud play options, Disc to Digital, the launch trailer and the PC offline note; refreshed the timeline and checks”
“Added Season 1 dates and events, the Ranked start date and the names of Seasons 2 to 5; updated what is still unannounced”
“Dated the voice cast negative to September 27, 2026”
“Dated the season names negative to September 27, 2026”
“Dated the campaign length negative to September 27, 2026”
“Tightened the dating of the storage change to the captures that record it”
“Added the pint glass to the introduction and put the October guitar draw in future tense”
“Clarified how Game Pass members can get early access and scoped the gift card offer to its stated terms”
“Restored the Game Pass Essential requirement from the official Open Beta FAQ and added the September store screenshot refresh”
“Restored the Game Pass Essential requirement from the official Open Beta FAQ and tightened the unlock-time and store-search wording”
“Restored the Game Pass Essential requirement named in the official Open Beta FAQ”
“Added a screenshot of the Oria Stadium entrance during a firefight”
“Added a screenshot showing a Gear prone behind low cover”
“Added a screenshot of the bridge fight from the Act 2 beats”
“Added Adam Lastiwka's adaptation of Adagio for Strings for the launch film”
“Re-dated the Steam achievement list check to September 27, 2026”
“Re-dated the unpublished price check to September 27, 2026”
“Replaced an unsupported subscription tier name with the official multiplayer requirement wording”
“Added the September 2026 run-up to launch to the chronology: achievements list, charity year five, launch film, gone gold, launch event and pre-install”
“Added the chainsaw pint glass partnership merchandise and the Los Angeles launch event”
“Added the Chainsaw Flex partnership pack as a second named partnership item”
“Added the key PC features from the final launch specifications and the September 2026 launch graphics driver”
“Added the Microsoft Store pre-order gift card offer, early access and pre-install timing, and noted that Game Pass does not include early access”
“Clarified that Season 1 begins with the launch and re-dated the roadmap and season-date negatives”
“Added gone gold and pre-install timing, the Adagio launch film, first-party multiplayer subscription wording, Season 1 timing and a re-dated video count”
“Added gone gold, pre-install and unlock times, clarified Game Pass start and multiplayer subscription wording, removed the outdated rating badge note and re-dated platform checks”
“Updated storage to the final 115 GB launch figure and added the Ultra tier, VRAM and performance targets from the final launch specifications”
“Confirmed the Infantry and Allfather difficulty names from the achievement list and updated the post-launch pointer”
“Added the Never Fight Alone fifth-year apparel, donation terms and the launch charity bundle”
“Itemised the launch charity bundle contents and corrected proceeds to net revenue”
“Added the published achievement totals and linked the full list”
“Placed the Scorched Legion in Act 2 from the achievement list and dated the unconfirmed list”
“Scoped and dated the unpublished-price note to the surfaces actually checked”
“Re-verified the published requirements against the current listing and dated the check”
“Added shared achievements and PC storefront detail, plus a dated re-verification of the launch facts”
“Re-measured the official video count for September 13, added the achievements and seasons pages to the index”
“Confirmed the campaign runs to five acts, added the per-act achievement table, and confirmed Insane as the top difficulty tier”
“Corrected the per-act achievement split and added a table of which achievements are tagged to each act”
“Updated internal link states after new pages were added (2026-09-12)”
“Updated internal link states after new pages were added (2026-09-12)”
“Updated internal link states after new pages were added (2026-09-12)”
“Updated internal link states after new pages were added (2026-09-12)”
“Created page covering the five committed post-launch seasons, per-season content types and the undated parts of the plan”
“Created page with the full published achievement list, points totals and the structural details it confirms”
“Added topic-matched screenshots from the expanded store gallery”
“Added topic-matched screenshots from the expanded store gallery”
“Added topic-matched screenshots from the expanded store gallery”
“Added topic-matched screenshots from the expanded store gallery”