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Noctula
October 24, 2026 at 06:40 AM
Expanded Noctula abilities, spells, Combat Arts and social preferences
Noctula is a playable character in Fire Emblem: Fortune's Weave, a gladiator who fights bare-fisted with gauntlets and is proud of the body she trained to do it with. Roster listings make her one of the earliest optional recruits available on Cai's route.

Field | Detail |
|---|---|
Japanese name | ノクチュラ (Nokuchura) |
Gender | Female |
Occupation | |
Faction | Unaffiliated and mercenary groups |
Role | Playable |
Starting class | |
Personal skill | Warrior's Clarity |
English voice | Cassie Ewulu |
Japanese voice | Rinko Natsuhi |
Noctula was born into a warlike tribe. She grew tired of rural life and of the men of her village and left for Dagsion, a city she had wanted to see since she was a child. She fights in the capital as a gladiator, which is the same trade Gaitz works in at the Arena.
Her listed likes are the city and the people in it, brawling and training; her interests are sightseeing and more training. Her profile leads with pride in her physique rather than with any ambition about rank or reputation, which sets her apart from most of the fighters who came to Dagsion for the tournament.
Skill | Effect |
|---|---|
Warrior's Clarity | Triggers after a battle, temporarily increasing her Avoid |
The effect stacks with what her profile already says about her, that her focus rises as a fight goes on and she becomes harder to hit. The Avoid bonus lasts until her next phase. Attuned can add a further Avoid +10 when Warrior's Clarity triggers.
She fights at close quarters using gauntlets, with punches described as fast and fierce. She appears in Cai's party in pre-launch footage alongside Tialla, Peter and Guzran. Gauntlets are one of the weapon families listed on Weapons.
Noctula is one of the cheapest recruits in Part I. She asks for no gold, items or quests, only a Support level with the Path's Hero and a Renown level, and on three of the four Paths Support level 1 is enough. On Cai's Path she is a natural sixth unit once Ultand has joined, since she only needs 4 Renown there.
Path | Support Level | Renown Level | Extra Condition |
|---|---|---|---|
Cai (Fox) | 1 | 4 | None |
Dietrich (Lion) | 1 | 6 | None |
Theodora (Wolf) | 1 | 3 | None |
Leda (Eagle) | 3 | 8 | None |
Language | Name |
|---|---|
Japanese | ノクチュラ |
Korean | 녹투라 |
Traditional Chinese | 諾克裘拉 |
Noctula is a Latin diminutive meaning little owl.
As of September 2026, this wiki has not documented a name for her tribe or any link between it and the other tribal groups in the setting. Her support partners and conversation ranks are listed below. Her recruitment requirements are set out above.
These character growth rates exclude class modifiers.
Stat | Growth rate |
|---|---|
HP | 50% |
Str | 45% |
Mag | 20% |
Spd | 45% |
Dex | 40% |
Def | 40% |
Res | 20% |
Lck | 35% |
Cha | 30% |
Field | Detail |
|---|---|
Boons | Axe, Gauntlet, Infantry |
Banes | Sword, Black Magic, White Magic |
Birthday (month/day) | 12/17 |
Ability | Acquisition | Effect |
|---|---|---|
Warrior's Clarity | Personal | After combat, gives Avo+3 until unit's next phase. |
Attuned | Level 20 | When Warrior's Clarity triggers, gives Avo+10 until unit's next phase. Trigger chance (%): 10. |
Attuned+ | Level 35 | When Warrior's Clarity triggers, gives Avo+10 until unit's next phase. Trigger chance (%): 20. |
Dodge | Skill progression | (Infantry) If foe uses a bow or magic, gives Avo +5 to unit during combat. |
Rein | Skill progression | Applies Avo-3 on adjacent foes. |
Distraction | Skill progression | Applies Hit-3 on adjacent foes. |
Close Quarters | Skill progression | (Infantry) Applies Mov-1 on adjacent foes. |
Rein+ | Skill progression | Applies Avo-5 on adjacent foes. |
Dodge+ | Skill progression | (Infantry) If foe uses a bow or magic, gives Avo +10 to unit during combat. |
Spell | School | Rank or character level |
|---|---|---|
Thunder | Black Magic | D |
Laia | White Magic | D |
Combat Art | Type | Unlock | Might | Hit | Critical | Range | Cost | Effect |
|---|---|---|---|---|---|---|---|---|
Wrath Strike | Sword | SwordD | +4 | +10 | +0 | 1 | 2 | High Hit. |
Shadow Gambit | Sword | C | +3 | +0 | +0 | 1 | 2 | If foe is on favorable terrain, ignores those terrain effects. |
Spike | Axe | D | +4 | +10 | +0 | 1 | 2 | High Hit. |
Enrage | Axe | C | +0 | +0 | +0 | 1 | 4 | After combat, gives Str+1 until the end of the map. (Max +5) |
Flowing Spear | Spear | D | +3 | +0 | +0 | 1 | 2 | Gain Avo+10 during combat. |
Jab | Spear | Not specified | +3 | +0 | +0 | 1 | 1 | Moderately high Mt. |
Graceful Blow | Spear | Not specified | +7 | +0 | +0 | 1 | 5 | Reduces weapon durability cost to 0 for the attack. Trigger chance (%): Dex ÷ 2 |
Mighty Fist | Gauntlet | Not specified | +4 | +10 | +0 | 1 | 2 | High Hit. |
Fading Blow | Gauntlet | C | -5 | +0 | +0 | 1 | 10 | After combat, the unit can move up to 1 space. |
Battle Rush | Gauntlet | Not specified | -2 | +0 | +0 | 1 | 7 | Unit's follow-up occurs before foe's counter. |
Spirit Blow | Gauntlet | A | +12 | +10 | +0 | 1 | 8 | High Mt/Hit. |
Warning Shot | Bow | D | +3 | +0 | +0 | 2 | 2 | Gain Avo+10 during combat. |
Lead Arrow | Bow | Not specified | +5 | +0 | +0 | 2 | 4 | Effective vs. armored. |
Partner | Conversation ranks |
|---|---|
A | |
B | |
B |
Preference | Gifts |
|---|---|
Loved Gifts | Strategy Manuscript; Tales of Adventure |
Really Liked Gifts | Eastern Tea Leaves; Protection Figurine; Sturdy Rucksack; Training Bracelet; Wing Fletching |
Field | Detail |
|---|---|
Likes | The city and its people, brawling |
Interests | Sightseeing in the city, training |
Her starting class is described on Classes, and the fighting arena she works in sits inside Dagsion. For how she is brought into a party, see Recruitment.