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Savage Boars are dangerous boar variants in Windrose with unblockable charge attacks, 4-hit combo chains, and a jump-and-trample move. Found in open terrain across the starting biome.
T key toggles lock-on; [and] cycle targets. Essential for dodge direction, guard orientation, and attack alignment.
Plague Witches are spellcasting Plague enemies in Windrose's Cursed Swamps. They cast plague hexes from range, summon Plague Thralls, and drop Quagmire Powder, a critical Mire Metal Ingot component.
Silver Spoons are a luxury item in Windrose sold to the Smuggler Buyer at the hidden Smugglers of Port Royal archipelago base.
Drowned are undead enemies encountered on the starting island and in treasure dig encounters in Windrose. They spawn in groups when buried chests are disturbed.
The base-building station that raises weapons, armor, and bags through level 8. Distinct from the Weaponsmith and Armor Workshops.
Dodos are passive flightless birds in Windrose's Coastal Jungle biome. They drop Bird Meat and Dodo Eggs, both essential cooking ingredients for early-game stat foods like Bacon and Eggs (+5 Vitality) and Hearty Egg Broth (+10 Agility, Rare).
Complete guide to the six character attributes in Windrose (Strength, Agility, Precision, Mastery, Vitality, Endurance), the talent system, and how stats affect combat and survival.
Plague Hunters are tracker-style Plague enemies in Windrose's Cursed Swamps. They dual-wield short blades, move quickly, and deal sustained plague DoT damage. They drop Quagmire Powder for Mire Metal Ingot smelting.
Plague Warriors are heavy-melee Plague enemies in Windrose's Cursed Swamps. Armored in plague-corrupted plate and wielding two-handed weapons, they hit hard and absorb significant punishment. They drop Quagmire Powder for Mire Metal Ingot smelting.
Retaliation is a weapon effect in Windrose that increases melee damage on successful Perfect Blocks, stacking up to 3 times. At max stacks on certain weapons, parries also restore Health.
Guide to death mechanics in Windrose, covering what you lose, what you keep, the grave system, respawn points, tents, and attrition strategies.
Luxury contraband relic sold to the Smuggler Buyer for 5 Piastres each. Volume-income item for Piastre stockpiling.
Sows are aggressive level-3 wild pigs on the Windrose starting island. Their charge attacks can one-shot unprepared early players, making them the most-warned-about starter-biome threat.
Guide to character creation in Windrose, including customization tabs, appearance changes after the opening, stat handling, and how the system fits the live Early Access build.
Lamp Oil in Windrose is created by refilling an empty Oil Lamp with Animal Fat at a Workbench through the Refill/Repair menu.
The Grenadier is a pirate enemy type in Windrose that throws explosive grenades at range. It was revealed at the December 2025 PC Gaming Show: Most Wanted alongside the greatsword and blunderbuss weapons.
The Survivor's Set is Windrose's first uncommon five-piece armor set, bridging the gap between the torn starting outfit and the rarer faction sets that dominate later builds.
Medical Crates are moderate-value trade goods in Windrose, looted from camps and dungeons. Sold to faction traders for Piastres.
Rally is Windrose's in-combat health recovery mechanic. Striking an enemy within 5 seconds of taking damage converts temporal (light-red) health back into permanent HP.
Guide to fast travel in Windrose, covering Fast Travel Bells, ship summoning, placement strategy, the Homeward Journey alchemy utility, and quest-connected bell discoveries.
Community nickname for the Conquistador's Armor tank build. Not a distinct armor set. Redirects to Conquistador's Armor.
Drowners are zombie-like undead enemies common across Windrose's Coastal Jungle and Cursed Swamps biomes. Part of Blackbeard's supernatural undead forces.
Corruption is a weapon effect in Windrose applied by Plague weapons. Stacks on hit, and at 5 stacks unlocks a powerful F-attack that deals area damage and can restore HP on the Epic Plague Halberd.
Mercenaries are level 3 to 5 human enemies in Windrose, found guarding Pirate Camps and other hostile encampments. They are skilled with both melee weapons and firearms, and drop Piastres, Homemade Gunpowder, and weapon plans.
Mountain Goats are passive Foothills wildlife in Windrose, found on rocky elevated terrain. They drop Mountain Goat Horn (a crafting material), Bird Meat (rare), and Animal Fat. Goats flee when approached and require ranged weapons or careful stalking to hunt.
Rally healing is Windrose's Bloodborne-inspired mechanic: a portion of damage taken stays in a recoverable state and can be restored by dealing damage back quickly.
Swollen Drowned are bloated undead variants in Windrose that spit toxic substances in a 180-degree arc, creating area-of-effect damage that must be dodged rather than blocked.
The Oil Lamp is a portable light source in Windrose, crafted at a Workbench and refilled with Animal Fat for cave, mine, and interior exploration.
In-depth guide to the stamina system in Windrose, covering combat stamina mechanics, regeneration, the Rested Buff, stamina-reducing equipment, and strategies for managing stamina in fights and exploration.
Not a confirmed weapon name. The Ghost Captain boss drops Soul Eater, not a weapon called 'Ghost Captain's Sword'.
Close-range shotgun-style ammunition firing 6 pellets at 30% base damage each. 5 Bones yield 5 shells.
Pirate Sergeants are elite enemies in Windrose, armed with both pistol and sword and effective at close and medium range. Tougher than regular pirates, with better loot drops.
How carrying capacity works in Windrose: eight quick slots, sixteen base backpack slots, a slot-only limit with no carry weight, and the storage and ship-hold systems that absorb overflow.
Critical Hit Chance and Critical Damage are separate character-sheet stats in Windrose. Mastery feeds the first, gear feeds both, and crits also cover headshots and weakspots.
How gear ascension works in Windrose: taking a leveled Rare weapon or armor piece to Epic at the cost of one Tumbaga Ingot.
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