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Overview
Merchant: Food is a merchants craft station in Windrose. An NPC trader who sells crops, fruits, and seeds for Piastres. Basic goods include Coconut. Advanced goods (unlocked as threats clear) add Sweet Potato, Cayenne Pepper, Lime, Aloe, Corn, Tomato, and Flax, along with seeds for each of these crops.
Station Info
Property | Value |
|---|---|
Category | Merchants station |
Station Type | Merchant (NPC trader) |
Max Health | 1 million |
Requires Roof | Yes |
Within Bonfire Range | Required |
Construction Materials
Material | Quantity |
|---|---|
x1 |
Placement Strategy
The Merchant: Food is the most-used of the three settlement merchants because every crop on its advanced list feeds into a Cooking Fire or Alchemy Table recipe. Seeds are the single most valuable category: a single batch of Flax Seeds from this merchant seeds a full farming loop without waiting for wild flax drops. Prices follow the same x1/x2/x5/x10 bulk structure as the other merchants.
Tips
Buy seeds in x10 bulk for the best time efficiency. Prices per seed are constant, but a single x10 purchase saves nine trade interactions.
Aloe Seeds are the chokepoint for medicine production. Stockpile them early if your camp runs healing potion batches.
Clearing island threat camps progressively unlocks more crop types; this is the primary way to access Flax Seeds without farming for wild flax.
Pair a Merchant: Food visit with a Seedbed for Plants stocking trip to minimize travel overhead.