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Madeira
April 27, 2026 at 01:00 PM
Added Game Data section with build cost, recipes, and trade info
Madeira is an Epic-rarity fortified wine sold at Brethren of the Coast vendors in Windrose. It is the signature ingredient in Dead Eye Grog, the damage-buff member of the Grogs family, which places Madeira at the center of every serious boss-prep supply run. The bottle itself is not a drinkable buff on its own; its value comes from the recipe it unlocks at the Alchemy Table.
Flavor text: "Fortified wine from the island of Madeira under the Portuguese flag. Withstands heat and long voyages, prized by officers, merchants, and shipwrights."
Property | Value |
|---|---|
Category | Resource (trade good / crafting reagent) |
Rarity | Epic |
Weight | 0.1 |
Stack Size | 10 |
Vendor Price | 10 Piastres per bottle |
Vendor Gate | Brethren of the Coast Reputation Tier 3 (400 reputation points) |
Direct Use | Crafting reagent only; cannot be drunk raw |
Madeira's 0.1 weight makes it one of the lightest trade-grade bottles in the economy. A full stack of 10 weighs 1.0, which is negligible on any hull past the starter Ketch. Captains can safely buy out the Provisioner's stock on every visit without worrying about inventory capacity; the limiting factor on how much Madeira to carry is always Piastre budget, never weight.
Madeira is sold exclusively by the Brethren of the Coast Provisioner, the Brethren faction's reputation-gated vendor. The inventory unlocks at Reputation Tier 3 (400 reputation points), the same tier that unlocks Whiskey, Brandy, and Coffee Beans on the Brethren stock list.
Vendor Location | Price | Requirements | Notes |
|---|---|---|---|
Tortuga Market (near the docks) | 10 Piastre | Brethren Rep Tier 3 | Easiest early-game stop; visit during any Tortuga trade run. |
10 Piastre | Brethren Rep Tier 3 | Separate island stationed alongside the faction's Bounty Agent and Buyer; same inventory as Tortuga. |
Both Provisioner posts share stock and respect the same reputation gate. The Tortuga Market location sits on the edge of the market closer to the Docks, which makes it the faster option for players still pushing the early faction quest chain. The Main Base Provisioner is the natural default once Brethren faction missions and deeper sailing routes are unlocked.
Brethren reputation tiers are shared with every other faction: Tier 2 = 100 points, Tier 3 = 400 points, Tier 4 = 1,000 points. Madeira becomes purchasable at 400 points, which arrives naturally once the Brig-unlock (Tier 2) has been earned and the player continues to grind Brethren contributions.
Complete Brethren of the Coast faction quests at the Quest Board, which pay both Piastres and Insignias.
Turn in Brethren-preferred Trade Goods at the Bounty Agent. Specialized Tools and Naval Supplies are the two highest-value Brethren crates.
Clear Blackbeard patrols inside Brethren-claimed waters for kill credit and Insignia drops.
Hand in Letters of Favor and Insignias directly at the Bounty Agent to convert rewards into reputation points on demand.
See Faction Reputation for the general reputation system and Brethren of the Coast for faction-specific priorities. Players targeting Madeira specifically should pair the reputation push with the Brig unlock at Tier 2, since both goals reward the same grind loop.
Madeira's only confirmed crafting use is in the Dead Eye Grog recipe. Dead Eye Grog applies +15% Damage for 30 minutes and is the default combat drink for boss prep, boarding actions, and any engagement where raw outgoing damage decides the fight.
Ingredient | Quantity | Notes |
|---|---|---|
4 | Rare; looted, vendor-stocked. Easy to stockpile. | |
Madeira | 2 | Epic; Brethren Rep Tier 3 vendor. The bottleneck. |
1 | Sold by Tortuga merchants at 3 Piastres per bean. | |
Station | Alchemy Table with Stove and Pot upgrade | Inside Bonfire range, under a roof. |
Craft Time | 10 seconds | One bottle per craft. |
Yield | 1 Dead Eye Grog | Stacks with food and elixir buffs. |
Because each Dead Eye Grog consumes exactly 2 Madeira, Piastre spending on Madeira is a simple multiplication: every grog costs 20 Piastre in Madeira plus 16 Piastre in other ingredients (4 Rum Bottles if bought, 1 Coffee Bean, plus the Rum markup). The drink-buff slot is overwritten by any second drink, so there is no value in drinking multiple grogs back to back; plan a stockpile around the exact number of fights per voyage, not the raw volume of bottles.
Madeira's 10-Piastre price point makes it one of the cheapest Epic-rarity resources in the economy on a per-unit basis. A single full boss-prep stockpile (three Dead Eye Grogs, enough to cover multiple 30-minute boss attempts in one sitting) requires 6 Madeira for 60 Piastre, plus 12 Rum Bottles and 3 Coffee Beans. Compared to the 1,000-Piastre Brig ship plan and the 3,000-Piastre Frigate plan sold at the same Provisioner, Madeira is a rounding-error expense on any endgame captain's budget.
Stockpile Goal | Madeira Needed | Total Piastre in Madeira |
|---|---|---|
1 Dead Eye Grog | 2 | 20 |
3 grogs (boss prep) | 6 | 60 |
5 grogs (weekend play) | 10 | 100 |
Full stack of 10 grogs | 20 (two stacks) | 200 |
In practice, most captains buy out the Madeira stock on every Tortuga visit and sit at between 4 and 10 bottles in cold storage. Selling a single Specialized Tools crate to the Brethren Bounty Agent (250 Piastres per unit) funds more than enough Madeira for an evening of play, and the weight cost of carrying a full stack home is trivial at 0.1 each.
The three Rare-tier grogs share the Alchemy Table recipe pattern (4 Rum Bottle + 2 signature Epic spirit + a flavor ingredient) and all three apply a 15%, 30-minute buff. Madeira is the Dead Eye Grog half of the set; the other two Epic spirits fill analogous roles for the other two grogs.
Grog | Epic Ingredient | Effect | Best For |
|---|---|---|---|
Madeira | +15% Damage, 30 min | Boss ships, boarding, burst windows. | |
+15% Damage Resistance, 30 min | Outnumbered fights, fleet patrols, soaking incoming fire. | ||
+15% Reload Speed, 30 min | Cannon duels, sustained broadsides, ranged PvE. |
A fully prepared captain keeps all three Epic spirits in the hold (Madeira, Brandy, Whiskey) and picks the matching grog based on the expected engagement. Madeira specifically is the one most players prioritize first because Dead Eye Grog is the universal boss-fight pick, and bosses are the fights where a wasted attempt costs the most time to re-attempt.
Madeira's combination of low weight, capped stack size, and 10-Piastre cost rewards frequent small buys over rare bulk buys. The practical pattern that works across skill levels:
Buy 6 at minimum per Tortuga visit once Brethren Rep Tier 3 is available. That funds three Dead Eye Grogs, which is enough for an evening of boss attempts plus the travel between them.
Craft grogs in batches of three rather than one at a time. The Alchemy Table's 10-second craft time is fast, but batching keeps ingredient tracking simple and leaves a predictable number of grogs on the hotbar.
Do not pre-craft beyond one session. Dead Eye Grog itself has no spoil mechanic, but the drink-buff slot is overwritten by any second drink, so stockpiling dozens of pre-crafted grogs is wasteful. Keep Madeira bottles as the durable reserve and craft to order.
Route Madeira runs through Specialized Tools sales. Selling one Specialized Tools crate to the Brethren Bounty Agent pays 250 Piastres, which buys 25 Madeira. Pair the sell and the buy on the same Tortuga visit to avoid wasted trips.
Keep Madeira out of trade contraband routes. Unlike the bulk crates, single bottles sold back to a vendor return only scrap value and do not benefit from faction preference. Madeira is strictly a one-way purchase.
Because Madeira's only exposed in-game function is Dead Eye Grog, understanding when to spend those bottles is equivalent to understanding when to drink the grog they produce. The damage buff is universally useful, but it peaks in a narrow set of situations:
Boss ship engagements: boss hulls are large enough that a flat +15% damage shaves a full phase off the fight more often than not.
Named boarding actions against Blackbeard captains, where the fight ends on deck and melee damage decides the outcome.
Burst-focused ambushes, where the first broadside is intended to cripple the target before it can return fire. Dead Eye Grog stacks additively with cannon damage rolls for maximum alpha-strike output.
Cursed Swamps clears and other multi-wave dungeon sweeps where the 30-minute duration covers the entire session.
For cannon-duel attrition fights, Gunroom Grog (Whiskey-based) usually outperforms. For outnumbered survival fights, Hard Grog (Brandy-based) is the better spend. Madeira should be reserved for fights where every percent of outgoing damage translates directly to a shorter, cleaner engagement.
Madeira cannot be consumed as a drink on its own. There is no buff attached to the raw bottle; only Dead Eye Grog applies the +15% damage effect.
Vendor stock refreshes per Provisioner visit. Players who need large batches of Madeira should cycle between Tortuga and the Main Base Provisioner across different in-game days.
Fast travel with a Fast Travel Bell to Tortuga before boss prep lets a captain craft grogs at a home Alchemy Table, top up Madeira at the Provisioner, and sail back out without detouring for missing ingredients.
Weight 0.1 and stack size 10 means a maxed stack weighs exactly 1.0. There is no realistic scenario on a Brig or Frigate where carrying Madeira compresses cargo room for something more valuable.
Madeira is purely a trade-route ingredient. It is not a quest reward, is not looted from ship holds, and is not farmable. Rep Tier 3 with the Brethren is the single gate.
Pair Dead Eye Grog with a Food attribute buff (Strength or Precision boosters work best with damage) and a slotted Naval Tactics that also feeds outgoing damage for a fully stacked pre-fight loadout.
The in-game flavor text describes Madeira as fortified wine from the island of Madeira, shipped under the Portuguese flag. That maps cleanly onto the real historical product: Madeira wine was fortified specifically to survive long tropical voyages, which made it a staple of sailing-era trade routes across the Atlantic and through the Caribbean. The game's design of pricing Madeira at the Brethren Provisioner and gating it behind faction reputation reflects that historical role as an officer-class luxury and long-voyage import, rather than an everyday tavern pour.
Mechanically, the long-voyage angle shows up as the 0.1 weight and the 10 stack size, neither of which is realistic for actual bottled wine, but both of which reinforce the design intent: Madeira is a light, stockpile-friendly bottle that travels easily from the port of sale to wherever the Alchemy Table is set up. Captains sailing long loops between biomes can carry a dozen bottles without it registering in cargo math.
Dead Eye Grog - the +15% damage combat drink that consumes Madeira.
Grogs - overview of all three Rare-tier grog variants.
Whiskey - the Epic spirit used in Gunroom Grog (reload speed).
Brandy - the Epic spirit used in Hard Grog (damage resistance).
Brethren of the Coast Provisioner - the rep-gated vendor that sells Madeira.
Alchemy Table - crafting station for all three grogs.
Piastres - the currency used to buy Madeira.
Tortuga - hub port where the nearest Provisioner operates.
Property | Value |
|---|---|
Weight | 0.1 |
Stack | 10 |
Source | Detail |
|---|---|
Qty Chance Locations |