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Halberd
April 27, 2026 at 01:01 PM
Added Game Data section with build cost, recipes, and trade info

Halberd is a Uncommon halberd-class melee weapon in Windrose. Long enough to keep enemies at bay, and sharp enough to make them stay there.
Halberds are two-handed polearms with long reach and high Pierce damage. See Halberds for the full class profile.
Field | Value |
|---|---|
Weapon Class | |
Rarity | Uncommon |
Damage | 340 Crude |
Scaling | Strength (B) |
ATK (Item Level 15) | 380 |
ATK (Level 1 crafted) | 100 |
Stack Size | 1 |
Flavor | Stay where you are! Don't play dumb! |
Craft at the Weaponsmith Workshop (Level 1). Base recipe: Wood x10, Copper Ingot x7.
Halberd uses the three-band Polearm and Club track, compressing Lvl 2-15 into bands at Lvl 2-5, Lvl 6-10, and Lvl 11-15. These bands substitute Smithing Flux for Master's Tools.
Item-level upgrades for Halberd are performed at the Weaponsmith Workshop and follow the same per-band pattern documented for every weapon. See Weapon Upgrade Bands for the full per-band material costs.
Crafted at the Weaponsmith Workshop.
Occasionally looted from garrison chests and Spanish soldier camps.
Specific chests and drop locations currently listed on the live item card:
Chest Source | Location | Chance |
|---|---|---|
Blackbeard Crew Chest | Blackbeard Camp Near Shipwreck | 15.0% |
Blackbeard Crew Chest | Blackbeard Pirate Camp | 15.0% |
Blackbeard Crew Chest | Cliffside Pirate Camp | 15.0% |
Blackbeard Crew Chest | Large Pirate Camp | 15.0% |
Blackbeard Crew Chest | Small Pirate Camp | 15.0% |
Buccaneers’ Chest | 15.0% | |
Decrepit Chest | Decrepit Chest | 15.0% |
Old Skeleton | Ancient Farm | 15.0% |
Old Skeleton | Ancient Fire Sanctuary | 15.0% |
Old Skeleton | 15.0% | |
Old Skeleton | Jungle Cave | 15.0% |
Smugglers’ Chest | 15.0% | |
Thomas Richards’ Chest | Blackbeard Pirate Camp | 15.0% |
Entry halberd with long reach and high Crude damage against plate. Upgrade to Sturdy Halberd or Plague Halberd for stronger effects.
Lead with dodges because halberds cannot Perfect Block. Long-reach pokes during enemy recovery frames are the bread-and-butter pattern; heavy swings are your punish tool when the enemy whiffs.
Strength-scaling weapons pull from the Crusher branch of the Talent System, with Toughguy as a survivability complement. Relevant picks include talents that boost Crude damage, two-handed melee damage, posture break on staggered enemies, and stamina-efficient heavy attacks. Strength weapons also benefit from Toughguy talents like Stout Frame and Too Angry to Die that improve survivability during heavy-attack windows.
See the Talent System article for the current list of unlockable talents and their exact bonus values. Respeccing talents costs an in-game currency, so early-game branch commitments tend to lock in weapon pairings for the rest of the playthrough.
Halberd sits alongside 3 other halberds on the current live index. Consider the alternatives:
Plague Halberd: Rare / Epic, 355 Crude, Strength (- at Rare, B at Epic). Dealing Damage grants you a stack of Plague Echoes effect. At 5 stacks, the special [F] attack becomes available.
Executioner: Rare / Epic, 365 Crude, Strength (C at Rare, B at Epic). Killing enemies grants stacks of Decimation effect. Each stack increases your Critical Hit Chance by 10%, up to 30%.
Sturdy Halberd: Rare / Epic, 370 Crude, Strength (A at Rare, S at Epic). Increases Critical Hit Chance by 10%.
Melee Weapons for the full melee index.
Weapons for the cross-class roster.
Halberds for the halberd category roster.
Strength is this weapon's scaling attribute.
Weaponsmith Workshop is the crafting and ascension station.
Combat covers stamina, posture, and Perfect Block timing.
Property | Value |
|---|---|
Strength | B |
Crafted at: Weaponsmith Workshop
Ingredient | Quantity |
|---|---|
x10 | |
x7 |
Material | Quantity |
|---|---|
×10 | |
×7 |
Source | Detail |
|---|---|
Qty Chance Locations |