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Halberd
April 23, 2026 at 06:04 PM
Shortened halberds class descriptor to 1 sentence with class-overview link

Halberd is a Uncommon halberd-class melee weapon in Windrose. Long enough to keep enemies at bay, and sharp enough to make them stay there.
Halberds are two-handed polearms with long reach and high Pierce damage. See Halberds for the full class profile.
Field | Value |
|---|---|
Weapon Class | |
Rarity | Uncommon |
Damage | 340 Crude |
Scaling | Strength (B) |
ATK (Item Level 15) | 380 |
ATK (Level 1 crafted) | 100 |
Stack Size | 1 |
Flavor | Stay where you are! Don't play dumb! |
Craft at the Weaponsmith Workshop (Level 1). Base recipe: Wood x10, Copper Ingot x7.
Halberd uses the three-band Polearm and Club track, compressing Lvl 2-15 into bands at Lvl 2-5, Lvl 6-10, and Lvl 11-15. These bands substitute Smithing Flux for Master's Tools.
Item-level upgrades for Halberd are performed at the Weaponsmith Workshop and follow the same per-band pattern documented for every weapon. See Weapon Upgrade Bands for the full per-band material costs.
Crafted at the Weaponsmith Workshop.
Occasionally looted from garrison chests and Spanish soldier camps.
Specific chests and drop locations currently listed on the live item card:
Chest Source | Location | Chance |
|---|---|---|
Blackbeard Crew Chest | Blackbeard Camp Near Shipwreck | 15.0% |
Blackbeard Crew Chest | Blackbeard Pirate Camp | 15.0% |
Blackbeard Crew Chest | Cliffside Pirate Camp | 15.0% |
Blackbeard Crew Chest | Large Pirate Camp | 15.0% |
Blackbeard Crew Chest | Small Pirate Camp | 15.0% |
Buccaneers’ Chest | 15.0% | |
Decrepit Chest | Decrepit Chest | 15.0% |
Old Skeleton | Ancient Farm | 15.0% |
Old Skeleton | Ancient Fire Sanctuary | 15.0% |
Old Skeleton | 15.0% | |
Old Skeleton | Jungle Cave | 15.0% |
Smugglers’ Chest | 15.0% | |
Thomas Richards’ Chest | Blackbeard Pirate Camp | 15.0% |
Entry halberd with long reach and high Crude damage against plate. Upgrade to Sturdy Halberd or Plague Halberd for stronger effects.
Lead with dodges because halberds cannot Perfect Block. Long-reach pokes during enemy recovery frames are the bread-and-butter pattern; heavy swings are your punish tool when the enemy whiffs.
Strength-scaling weapons pull from the Strength and Mastery branches of the Talent System. Relevant picks include talents that boost Crude damage, two-handed melee damage, posture break on staggered enemies, and stamina-efficient heavy attacks. Strength weapons also pair well with the Crusher talent branch when it is available as a training option.
See the Talent System article for the current list of unlockable talents and their exact bonus values. Respeccing talents costs an in-game currency, so early-game branch commitments tend to lock in weapon pairings for the rest of the playthrough.
Halberd sits alongside 3 other halberds on the current live index. Consider the alternatives:
Plague Halberd: Rare / Epic, 355 Crude, Strength (- at Rare, B at Epic). Dealing Damage grants you a stack of Plague Echoes effect. At 5 stacks, the special [F] attack becomes available.
Executioner: Rare / Epic, 365 Crude, Strength (C at Rare, B at Epic). Killing enemies grants stacks of Decimation effect. Each stack increases your Critical Hit Chance by 10%, up to 30%.
Sturdy Halberd: Rare / Epic, 370 Crude, Strength (A at Rare, S at Epic). Increases Critical Hit Chance by 10%.
Melee Weapons for the full melee index.
Weapons for the cross-class roster.
Halberds for the halberd category roster.
Strength is this weapon's scaling attribute.
Weaponsmith Workshop is the crafting and ascension station.
Combat covers stamina, posture, and Perfect Block timing.