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Track all wiki edits and revisions for STAR WARS Zero Company
“Linked the difficulty settings page and clarified that permadeath is a separate toggle”
“Added the Caisson hyperdrive detail, the distinction from the Den, and an explicit note on what is undocumented”
“Added the four issues acknowledged by the team and the announced first update”
“Removed a retailer name, corrected the Steam Deck status to unsupported, refreshed the Collector Edition status, and added the Deluxe upgrade”
“Clarified which exotic classes official pages actually name as classes and which are described as unique talents or unlocks”
“Removed a pre-release hedge and added weapon mod ceiling and the acknowledged chance-to-hit bug”
“Removed a pre-release hedge now settled by the shipped game”
“Removed a duplicated introductory block”
“Removed a duplicated block, settled the world-count phrasing, and added a section on mission types being a non-exhaustive list”
“Removed a duplicated introductory block and linked the Shadow Plague page”
“Created page collecting the four difficulty tiers, Beskar Mode, the permadeath toggle, and per-mission difficulty ratings”
“Created page on the Shadow Plague, the disease that defines the Infinite Coil and drives the campaign”
“Created page covering critical and player reception, sales and chart performance, and concurrent player figures”
“Created page documenting the day-one patch, the absence of post-launch updates through mid-September, and the announced first update”
“Updated the uncredited performer note to the current date”
“Updated the uncredited performer note to the current date”
“Updated the Luco Bronc credit status and noted that secondary listings are not matched by the official cast announcement”
“Added an After Launch section covering commercial performance and the studio furlough reporting, and updated the patch status”
“Updated reception, player rating and patch status to the shipped two-week picture, and added market performance and post-launch studio sections”
“Created page covering community-reported stability, performance, and interface issues since the August 2026 release”
“Corrected Steam Deck status to unsupported, added trading card and family sharing support, and updated the post-launch patch status”
“Added global unlock percentages for all 53 achievements, a completion-rate section, and a systems-confirmed table”
“Restored the note that a day-one patch had been indicated before release, alongside the post-launch status”
“Added the four-slot Weapon Mod ceiling confirmed by the shipped achievement list”
“Named Very High as the top Bond tier and noted the two achievements that track reaching it”
“Added the BR-1 droid and the cosmetic astromech heads introduced with the pre-order pack”
“Added the Den crew's published backgrounds and prior careers to the support crew section”
“Added the four campaign difficulties and the per-mission risk ratings shown on the holotable”
“Dated the note that Anakin Skywalker's screen time remains undescribed and that Luco Bronc is still uncredited”
“Dated the note that Luco Bronc remains uncredited and added the published signature talent for each authored companion”
“Post-launch pass: date-anchored the note about unpublished mission briefings and added Antine and Luunata as worlds named in official character material”
“Post-launch pass: recorded which species list the shipped character creator uses, and date-anchored the note that no fourth exotic class has ever been named”
“Launch transition: moved the soundtrack release into past tense, added the origin of the project as pitched to Respawn, and recorded both published forms of the studio head's title”
“Standardized the Shadow Plague capitalization to match published material”
“Expanded the notable enemies table with the published roles for Visser and Typhon and linked their new pages, and standardized the Shadow Plague capitalization”
“Added the official description of the Shadow Plague and how the Coil grows by spreading it, and standardized the Shadow Plague capitalization”
“Added the official characterization of Fathom as infected with the Shadow Plague and the open question of whether she wields the Force, and standardized the Shadow Plague capitalization”
“Noted that upgrading the Uppercut talent scales both its damage and its knockback range”
“Added Tel-Rea's Harmony talent covering Lightsaber Deflection and attack damage”
“Added Luco's Sharpened Senses talent and dated the note that he is still uncredited in the announced cast”
“Added Jae's Final Shots talent and the way its upgrade scales”
“Added the detail that the jetpack talent displaces enemies and applies Burn, and that upgrading it scales range and Burning stacks”
“Confirmed against the shipped build that permadeath is on by default and toggleable, and named the four campaign difficulties”
“Corrected the mission-type list to the five types the shipped game documents, and moved the extra objective shapes into a separate section as objectives seen in play rather than named mission types”
“Post-launch pass: date-anchored the two open questions about undisclosed abilities and the fourth exotic class, and confirmed the eight standard Specializations and the three-ability structure shipped as described”
“Launch transition: removed the pre-launch caveat that the specs might still change, resolved the account-linking question against the launch guidance, and added the CPU-bound explanation, ultrawide support, controller support and remapping”
“Launch transition: moved release and pre-purchase wording into past tense, corrected the Steam Deck row to the confirmed not-verified-at-launch answer, and added EA Play Pro availability and the 53-achievement count”
“Launch transition: converted the page to shipped tense, added the 53-achievement count, EA Play Pro availability and the four campaign difficulties, and rewrote Reception with post-launch player response”
“Initial version (2026-08-28): documented the 53 shipped achievements, split into the 24 visible and 29 hidden entries”
“Added the Lucasfilm Games executive on record and the studio's own description of its team”
“Noted that a day-one patch is indicated but has not been detailed”
“Added a reception note now that reviews have gone live”
“Hedged the playable species count where official sources disagree, and added the personality type choice”
“Strengthened the droideka entry with its shield and health pool now that a second hands-on source describes it”
“Added the free-roam investigation phase, the extraction completion rule, and how mission choice advances the story”
“Added the jetpack range that makes Cly the objective runner”
“Added the action point refund on a finishing Uppercut”
“Added what Dilemmas ask of the squad and what good bonds teach”
“Added the astromech action-granting abilities, the action point buff and personality customization”
“Added the respec rules, the story unlock for the second Specialization, and three more named abilities”
“Added that difficulty can be changed between missions and that losing an Operator removes their missions”
“Added action point interleaving, the hover to-hit preview, per-battle utility refresh, autosave timing and environmental kills”
“Added the Hutt debt that drives the company to take the contract”
“Added the in-universe setting date”
“Added Renark's species and background, and his role maintaining the Den itself”
“Added Halloren's rank and the gamble that put Zero Company on the Infinite Coil's trail”
“Added Runa Blask's species, homeworld and prior career, and corrected her stated politics”
“Corrected M-3VO's pronouns to match official material and added the medical evacuation background”
“Corrected the description of the Den to the derelict freighter official material describes”
“Corrected the Den from a fixed base to the derelict freighter official material describes”
“Added the global launch times and preload date, the age ratings by territory, and the Steam platform features including the trading card set”
“Reframed the eleven-world count as a reveal graphic rather than a closed set”
“Reframed the eleven-world count as a reveal graphic rather than a closed set”
“Removed a gendered pronoun for a character whose gender the player chooses”
“Corrected the description of the two voice performances to the comparison the creative director actually drew”
“Limited the droid roster to the units this game has actually shown and hedged the droideka sighting”
“Reframed the eleven-world list as a reveal graphic rather than a closed set, and replaced three unsourced planet names with the two that official posts actually name”
“Corrected Greg Foertsch's and Aaron Contreras's job titles, added the lead producer credit and Kelsey Sharpe's role, and sharpened the strategy-background and mod-support wording”
“Corrected Kabb Uppercut's species from Ovissian to Felshi”
“Reattached the largest and most interactive description to the galaxy map, which is what the developers were describing”
“Restored the account and connection requirements from the store terms, and noted the Steam version runs without the EA app launcher”
“Restored the elite target mission type and corrected the named-type count to eight”
“Linked the Den crew members to their new pages”
“Removed 2 repeated internal links from body text, and linked the new Den crew pages”
“Removed 1 repeated internal link from body text”
“Removed 3 repeated internal links from body text”
“Removed 1 repeated internal link from body text”
“Removed 1 repeated internal link from body text”
“Removed 2 repeated internal links from body text, and linked the new Den crew pages”
“Added page tags”
“Added page description and tags”