Loading...
Track all wiki edits and revisions for Lords of the Fallen II
“Added a gameplay screenshot”
“Added dynamic world events and reactive-world detail”
“Removed duplicate in-body wikilinks”
“Added screenshots (2026-06-06)”
“Updated image file paths”
“Updated image file paths”
“Updated image file paths”
“Updated image file paths”
“Added an editions and rating line to the key facts and linked the new platform features page”
“Noted the cosmetic scythe skin offered with pre-orders and linked the editions page”
“Added the developers' framing of supporting characters and their competing futures, plus the named figure Thaddeus”
“Added the four named biome types of Axiom and the developers' description of the seamless connected world”
“Added the four-player multiplayer ceiling, console subscription requirements, and the cross-platform co-op and cloud-save capabilities from the platform listings”
“Named the three starting classes confirmed as Deluxe Edition early unlocks and removed the claim that no class list had been detailed”
“Corrected the editions and rating section: three edition tiers and an assigned ESRB rating are now published; added convention showings and the release-window statement wording”
“Initial version (2026-08-07)”
“Added reveal venue and date, named additional development leads, and recorded the PC storefront change”
“Corrected the Trelisi order name”
“Corrected the gap since the first game to a thousand years and named the fallen god Adyr”
“Clarified that the Free Friend's Pass is a previous-game feature not yet confirmed for the sequel”
“Clarified that adjustable modifiers are a previous-game feature not yet confirmed for the sequel”
“Backfill missing revision row (2026-07-22)”
“Backfill missing revision row (2026-07-22)”
“Backfill missing revision row (2026-07-22)”
“Backfill missing revision row (2026-07-22)”
“Confirmed the Dread system is officially named and added expanded enemy variety and new mutations”
“Added a gameplay screenshot”
“Clarified the returning Dread threat system”
“Updated release to Q1 2027 (June 2026 delay), added senior development director, dated the Switch 2 reveal”
“Updated release window to Q1 2027 following the June 2026 delay”
“Added daggers (agile playstyle) to the weapon classes list and intro”
“Added Nintendo Switch 2 to the platforms list (lead + Key Facts)”
“Added Nintendo Switch 2 platform with engine/performance details, named game director James Lowe”
“Added dynamic Umbral encounters and replayability detail”
“Updated wikilink display text to match title case changes”
“Updated wikilink display text to match title case changes”
“Title case fix: "Co-op and Multiplayer" -> "Co-Op and Multiplayer"”
“Named the PC storefronts (Steam and Epic Games Store) in the platforms key fact”
“Named the PC storefronts (Steam and Epic Games Store) and physical distribution, made the rating precise (anticipated ESRB M / provisional PEGI 18), and added a PC system requirements table”
“Added screenshots (2026-06-06)”
“Added screenshots (2026-06-06)”
“Added screenshots (2026-06-06)”
“Added screenshots (2026-06-06)”
“Initial version (2026-06-06)”
“Initial version (2026-06-06)”
“Initial version (2026-06-06)”
“Initial version (2026-06-06)”
“Initial version (2026-06-06)”
“Initial version (2026-06-06)”
“Initial version (2026-06-06)”
“Initial version (2026-06-06)”
“Initial version (2026-06-06)”
“Initial version (2026-06-06)”