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Character creation and customization return in Lords of the Fallen II, letting players shape their Lampbearer before setting out. The studio has said the sequel's starting options will offer better variety than the first game.
Starting Classes
Players begin by selecting a starting class that shapes their early playstyle. While the developers have confirmed a wider range of starting classes than before, the specific class list has not yet been detailed. Several character designs shown in promotional material are illustrative, and have not been confirmed as selectable classes.
One armour set shown repeatedly in promotional material is a reworked Dark Crusader, a design the team has said was rebuilt for the sequel. It opens the first gameplay trailer and appears across the developer videos, though it has not been confirmed as a selectable starting class.
Customizable Modifiers
The previous game added an adjustable modifier system that let players tune the experience to taste. Whether that system carries over has not been confirmed for the sequel, and no difficulty options have been detailed.
Building Your Hero
Customization continues through the player's gear and approach to combat, feeding into the game's flexible builds. The intent is a hero that looks and fights the way the player wants.