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Lords of the Fallen II is developed by Hexworks, the studio behind the 2023 game, and published by its parent company CI Games. It is built on Unreal Engine 5 and targets current-generation hardware.
Reveal and Showings
The game was first revealed with a cinematic announcement trailer at Gamescom Opening Night Live on 19 August 2025. Its first gameplay trailer arrived at The Game Awards in December 2025, followed in early 2026 by an alpha gameplay showing and a developer roundtable focused on the reworked Umbral realm. A mid-2026 trailer, centered on the battle for Thorngar, narrowed the release to a Fall 2026 window and revealed the region of Yisugen.
Team and Direction
The sequel is led by game director James Lowe, with Nathan Richardsson serving as senior development director, and a new creative team, with several leads from the first game having moved on before the reveal. The developers have spoken about respecting the player's time and giving the sequel its own identity rather than simply echoing other soulslikes.
Other named leads include lead systems designer Daniel Regan, producer Alex Harkin, and creative strategist Ryan Hill, who front the studio's monthly developer roundtable series alongside the game director. That series began in April 2025 and had reached its tenth episode by June 2026, covering combat, worldbuilding, enemy design, the reworked undead realm, and the katana weapon class.
Release and Platforms
Lords of the Fallen II is planned for Q1 2027 on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. In June 2026 the studio delayed the game from its earlier Fall 2026 window into the first quarter of 2027, pointing to extra time to integrate feedback from a dedicated team of veteran soulslike players and a decision to launch outside a crowded late-2026 release period; an exact date has not been set. The PlayStation 5 version supports the enhanced console. After an earlier plan to tie the PC release to a single storefront ended, the PC version launches simultaneously on Steam and Epic Games Store, the same day as the console versions. The game is available to wishlist on all platforms, with PLAION handling its global physical distribution and retail. The Nintendo Switch 2 version was confirmed during a Nintendo Direct in June 2026 and marks the franchise's first appearance on a Nintendo platform; it runs on Unreal Engine 5 in both handheld and docked modes, targeting a stable 30 frames per second with Nanite and Lumen and bespoke optimizations developed alongside Epic and Nintendo.
The PC version had originally been tied to a single storefront under an exclusivity arrangement. That arrangement ended in May 2026, and the following month the studio confirmed a simultaneous PC launch across both storefronts on the same day as the console versions.
Editions and Rating
No editions, pricing, or pre-orders had been announced as of mid-2026. The game is not yet formally rated, but it carries an anticipated ESRB Mature 17+ (M) rating and a provisional PEGI 18 rating, reflecting its strong violence and gore.
PC System Requirements
The game's PC system requirements, published alongside its store listing, target current-generation hardware running Windows 11. Minimum and recommended specifications are below.
Component | Minimum | Recommended |
|---|---|---|
Operating System | Windows 11 | Windows 11 |
Processor | Intel Core i5-8400 / AMD Ryzen 5 2600 | Intel Core i7-8700 / AMD Ryzen 5 3600 |
Memory | 12 GB RAM | 16 GB RAM |
Graphics | NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 | NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT |
These figures are pre-launch targets and may be revised before release. Console versions run on PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.