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Lords of the Fallen II can be played entirely solo or with a second player in seamless online co-op. The campaign is designed to support both from the start.
Shared Progression Co-op
In co-op, two players journey through Thorngar together as fellow Lampbearers, and crucially both keep their campaign progress. Rather than a temporary summon, the mode offers shared story progression, so a guest advances their own game while helping a friend.
The store listing confirms the game as single-player and multiplayer with online co-op, online player versus player, and cross-platform multiplayer. Shared progression co-op is confirmed for launch rather than added later.
The Free Friend's Pass
The previous game introduced a Free Friend's Pass that let a single purchase bring two players into a session together. The studio has not confirmed whether that pass carries over to the sequel, so it should not be assumed at launch.
Player Versus Player and Cross-Play
An optional player versus player mode is included for those who want it, kept separate so it does not intrude on the cooperative experience. Multiplayer also supports cross-platform play, letting players connect across different systems.
The platform listings put concrete numbers on the modes. Cooperative play is capped at two players, while the wider online multiplayer supports two to four. Cross-platform support is listed separately for co-op and for multiplayer, so both cross the boundary between systems.
Online Requirements
Online play is optional and the campaign can be finished entirely offline. On console it sits behind the platform's own subscription: a PlayStation Plus membership on PlayStation 5, and a Game Pass Core or Ultimate membership on Xbox, each sold separately. Cross-generation multiplayer and cloud saves are both listed on the Xbox version. The full per-platform capability list is on Editions and Platform Features.