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Trainers
July 22, 2026 at 06:02 AM
Replaced a stale pre-launch note that contradicted the trainer roster listed directly below it
Trainers are the NPCs who actually teach the Nameless Hero skills in Gothic 1 Remake. Every meaningful stat bump runs through one of them. There is no "just level up and assign points" path; the Hero has to find a teacher, spend earned experience with them, and physically be in their camp to do so.
Trainer Type | What they teach |
|---|---|
Weapon trainers | Raise one-handed or two-handed weapon skill up the three remake tiers (Beginner, Trained, Skilled). |
Bow trainers | Raise bow skill for ranged combat. |
Crossbow trainers | Raise crossbow skill. |
Stat trainers | Raise Strength or Dexterity up to the camp-gated cap for their tier. |
Stealth and utility trainers | Teach sneaking, pickpocketing, and acrobatics-style skills preserved from the 2001 original. |
Lockpicking trainer | Teach lockpicking, which Alkimia has confirmed is preserved but presented differently in the remake. |
Smith trainers | Teach weaponsmithing, which Alkimia has confirmed is expanded for the remake. |
Cooking trainers | Teach food preparation; the cooking system is expanded in the remake. |
Mage mentors | Raise the Circle of Magic for mages committed to a camp's magical path. |
The Hero's camp choice shapes which trainers are friendly. An Old Camp Hero has easy access to Fire Mages and the camp's own weapon teachers; a New Camp Hero has easy access to Water Mages and Mercenary training; a Swamp Camp Hero has access to the Brotherhood's own progression paths. Crossing camp lines still works, but often at a steeper experience cost or behind additional quest work.

No single official roster document lists every teacher, so the table below is assembled from the shipped game. Individual character articles carry the detail for each named trainer. The structure is trainer-based throughout: experience is spent with a teacher rather than assigned from a menu.


These are the named trainers across the Colony and the skills each one can teach. Some require you to join their camp first, and a few only unlock after a specific quest.
Teacher | Location | Skills Taught |
|---|---|---|
Aidan | West of the Old Camp. | Extract Teeth Take Fur Extract Claw Take Skin |
Baal Cadar | Near the stairway entrance of Cor Kalom's Laboratory. | Inscription |
Buster | Inside the cave in the New Camp. | Acrobatics |
Cavalorn | West of the Old Camp. | Bow Hunting |
Cohsel | West of the Old Camp. | Scavenger Riding |
In the training grounds of the Swamp Camp. | Strength Dexterity Two-Handed | |
Cord | In the Free Mines. | One-Handed |
Corristo | Inside the Fire Mage building in the Old Camp. | Magic Circles Mana |
Inside the Water Mage's halls in the New Camp. | Mana | |
Damarok | Inside the Fire Mage building in the Old Camp. | Alchemy |
Darrion | In the forge of the Swamp Camp. | Smithing |
Near the entrance to the castle in the Old Camp. | Strength Dexterity | |
North of the Old Camp. | Extract Teeth Take Fur Extract Claw Take Skin | |
Fingers | East of the castle entrance in the Old Camp. | Pickpocketing Lockpicking |
Homer | On the bridge in the New Camp. | Diving |
Huno | East part of the Old Camp. | Smithing |
Jan | South of the New Camp entrance. | Fist Fighting |
Inside the cave in the New Camp. | Strength Dexterity | |
Inside the cave near the Water Mage hall entrance. | Strength Dexterity Two-Handed | |
Inside the Water Mage's halls in the New Camp. | Magic Circles Mana | |
Scatty | Near the arena in the Old Camp. | One-Handed |
Scorpio | In the training grounds of the castle in the Old Camp. | Crossbow |
Therion | At the beach near the temple in the Swamp Camp. | Climbing |
At the entrance of the castle of the Old Camp. | Two-Handed | |
Torrez | Near the marketplace in the Old Camp. | Rune Magic |
In the castle ruins south of the Old Camp. | Orcish | |
Wedge | Inside the cave in the New Camp. | Pickpocketing Lockpicking |
Wolf | Inside the cave in the New Camp. | |
In the Old Citadel in the Orc territory. | Inscription Orcish |