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Clubs
April 18, 2026 at 03:30 AM
Removed external source attributions per content guidelines
The current live weapon pages list 6 clubs in Windrose. This page groups the published variants, damage values, scaling lines, and standout effects for the whole club category.
Image | Weapon | Variants | Damage | Listed Scaling | Standout Effect |
|---|---|---|---|---|---|
| Rare and Epic | 300 Crude | Strength (B) | The more Stamina you have, the more Damage the weapon deals. | |
| Uncommon | 280 Crude | Strength (B) | No special effect listed. | |
| Rare and Epic | 290 Crude | Strength (C) | Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance. | |
| Rare | 225 Crude | Strength (A) | Hits have a small chance to knock enemies down. The higher your Strength, the higher the chance. | |
| Rare and Epic | 295 Crude | Strength (A) | Increases Posture Points by 1. | |
| Rare and Epic | 280 Crude | Strength (С) | Critical Hits with this weapon no longer deal bonus Damage, but instead trigger a burst of Distortion, dealing Damage to all nearby enemies. |
6 of the 6 currently listed clubs have at least one craftable public item page.
4 of the 6 currently listed clubs have an Epic variant on the public weapon pages.
Weapons keeps the full cross-type roster in one place.
Clubs are one-handed blunt weapons that scale with Strength and deal Crude damage. Community sources suggest that clubs cannot Perfect Block the same way sabers and rapiers do. This is not explicitly documented on the in-game item card, but in practice club builds leverage Strength stat bonuses, Stamina-scaling effects, and heavy-stagger hits rather than parry timing.
Name | Rarity | Scaling | Effect |
|---|---|---|---|
[object Object] | Uncommon | Strength (B) | None. Flavor: "Sturdy and very heavy. What else do you need from a club?" Recipe: 10 Wood + 5 Copper Ingot |
[object Object] | Rare → Epic | Rare: +1 Posture Point. Epic: attacks consume 15% less Stamina. Pirate Chests | |
[object Object] | Rare → Epic | Strength (A) | Rare: the more Stamina you have, the more damage. Epic: +10% Crit Chance. Pirate Chests |
[object Object] | Rare → Epic | Rare: Critical Hits no longer deal bonus damage but instead trigger a burst of Distortion, dealing damage to all nearby enemies. Epic: the lower your remaining Health, the higher your Distortion Damage. Likely quest reward (community unconfirmed exact source) |
Club builds invest heavily in Strength (primary scaling) and Endurance (to keep Bonebreaker's Stamina-scaling bonus active). The Crusher talent branch matches club playstyle, emphasizing stagger chains and heavy-hit critical bonuses.