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Track all wiki edits and revisions for Dust Front RTS
“Restored and added in-page screenshots (1) (2026-07-22)”
“Update demo status: demo kept available for an indefinite additional period (was taken down after the festival)”
“Update demo to time-limited framing and credit the original soundtrack to composer EDLISE”
“Updated demo from upcoming to released (Steam Next Fest, June 15, 2026); kept full game release as to be announced”
“Note the demo now has its own free store listing planned for June 2026”
“Removed duplicate in-body wikilinks”
“Added a topic-relevant gameplay screenshot (Image embed 2026-06-02)”
“Added screenshot (2026-06-01)”
“Restored and added in-page screenshots (2) (2026-07-22)”
“Restored and added in-page screenshots (1) (2026-07-22)”
“Restored and added in-page screenshots (1) (2026-07-22)”
“Restored and added in-page screenshots (2) (2026-07-22)”
“Restored and added in-page screenshots (1) (2026-07-22)”
“Restored and added in-page screenshots (1) (2026-07-22)”
“Restored and added in-page screenshots (2) (2026-07-22)”
“Restored and added in-page screenshots (1) (2026-07-22)”
“Restored and added in-page screenshots (2) (2026-07-22)”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Named the four factions from the developer's faction write-up and fixed a garbled sentence in the Empire section”
“Added named units, the Dreadnought to Howitzer rebuild, garrison behaviour, and firing accuracy while moving”
“Added the strategic buildings raised from the map and the blueprint installation step”
“Linked the blueprint layer and macro buildings and clarified the three upgrade systems”
“Corrected the claim that the other two faction names are unrevealed and named the three superweapon factions”
“Added demo language and accessibility detail and noted Russian as the source language”
“Added the developer's demo gameplay tips and links to the new system pages”
“Added campaign length, tactical pause, weather and destruction links, and the developer's stated design goals”
“Added answers on faction count, skirmish mode, modding, Linux, achievements, and other storefronts”
“Named the player faction and added the four new system pages to the wiki index”
“Created page covering deformable terrain, destructible objects, fire and gas, and weather”
“Created page with the published quality-of-life and control features and the camera statements”
“Created page documenting the blueprint modification system and the upgrade layers around it”
“Added the three macro buildings, building connection bonuses, trenches, and power dependency”
“Update demo status to reflect it remains available for an indefinite additional period”
“Update The Demo section: demo kept available for an indefinite period, no demo patches planned now”
“Update demo answer: demo remains available for now rather than removed after the festival”
“Update demo status: demo kept available for now rather than taken down after the festival”
“Update demo section to time-limited status and add the optional enemy-durability difficulty setting from a late demo update”
“Note the demo is time-limited and may be unavailable between festivals; keep full game TBA”
“Clarify the demo was a time-limited Steam Next Fest release, taken down afterward until the full game”
“Update demo to time-limited status (released for Steam Next Fest, extended a week, then removed until full game); reaffirm full game release not close”
“Updated demo from upcoming to released (Steam Next Fest, June 15, 2026); kept full game release as to be announced”
“Updated demo from upcoming to released (Steam Next Fest, June 15, 2026); kept full game release as to be announced”
“Updated demo from upcoming to released (Steam Next Fest, June 15, 2026); kept full game release as to be announced”
“Updated demo from upcoming to released (Steam Next Fest, June 15, 2026); kept full game release as to be announced”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Updated the front-door summary: a Steam Next Fest demo is now announced (target June 15), correcting the earlier no-demo line”
“Fixed a duplicated phrase in the intro after the demo update”
“Added a section on the announced Steam Next Fest demo (siege battle, two factions, reinforcements interface, difficulty multiplier)”
“Added a Factions section naming the Bandit Faction and Mutant Faction shown in the Steam Next Fest demo”
“Named the Bandit Faction and Mutant Faction shown for the Steam Next Fest demo; kept the three superweapon factions distinct and unnamed”
“Updated the demo references: a Steam Next Fest demo is now announced (target June 15), replacing the earlier no-demo notes”
“Reflected the announced Steam Next Fest demo (target June 15, approximate) and added a Demo section; kept the full-game release at TBA”
“Updated the demo question: a playable demo is now announced for Steam Next Fest (target June 15), superseding the earlier no-demo answer”
“Added a topic-relevant gameplay screenshot (Image embed 2026-06-02)”
“Added a topic-relevant gameplay screenshot (Image embed 2026-06-02)”
“Named the player faction as the Industrial Empire and noted the other two factions remain unnamed; added that mutants evolve and robots escalate”
“Added combat-mechanics sections: differentiated vehicle armor, chassis movement, infantry squad model, artillery and spotters with Heavy Dreadnoughts, and faction-dependent wrecks and corpses”
“Clarified that the player faction is the Industrial Empire while the other two superweapon factions remain unnamed”
“Noted the expected single-campaign length of about 15 hours focused on one faction”
“Noted destructible terrain and surface burning in battles and the blueprint-based enhancement system”
“Added a campaign-length answer: a single campaign runs about 15 hours and focuses on one faction by design”
“Added screenshot (2026-06-01)”
“Added screenshot (2026-06-01)”
“Added screenshot (2026-06-01)”
“Added screenshot (2026-06-01)”
“Added screenshot (2026-06-01)”
“Added screenshot (2026-06-01)”
“Accuracy pass (2026-06-01)”
“Accuracy pass (2026-06-01)”
“Initial version (2026-06-01)”
“Initial version (2026-06-01)”
“Initial version (2026-06-01)”
“Initial version (2026-06-01)”
“Initial version (2026-06-01)”
“Initial version (2026-06-01)”
“Initial version (2026-06-01)”
“Initial version (2026-06-01)”
“Initial version (2026-06-01)”
“Initial version (2026-06-01)”
“Initial version (2026-06-01)”
“Initial version (2026-06-01)”