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Hex magic is Coen's daytime supernatural ability system, using rune scars carved into his skin as conduits for offensive, defensive, and investigative spells.
Rebel Wolves is the Warsaw-based studio behind The Blood of Dawnwalker, founded by The Witcher 3 game director Konrad Tomaszkiewicz and staffed by CD Projekt Red veterans.
The Vrakhiri are the four ancient vampires who rule Vale Sangora: Brencis, Xanthe, Ambrus, and Bakir. Each controls their own territory within the valley.
The 30-day cycle is the core time mechanic in The Blood of Dawnwalker, giving players 30 days and nights to rescue Coen's family from Brencis.
The Blood of Dawnwalker's soundtrack is composed by Nikola Kolodziejczyk, Piotr Musial, and Mikolai Stroinski, rooted in 14th-century Eastern European folk traditions.
An overview of The Blood of Dawnwalker, the dark fantasy action RPG from Rebel Wolves set in 14th-century Carpathian Mountains. Single-player, Unreal Engine 5, releasing 2026.
Coen is the protagonist of The Blood of Dawnwalker, a silver-poisoned peasant turned Dawnwalker who must rescue his family from a vampire lord within 30 days.
The vampire mythology of The Blood of Dawnwalker features unique turning rituals, growing needle-fangs, blood plague cures, and draws from strigoi, moroi, and Balkan folklore.
Dawnwalkers are beings caught between humanity and vampirism. Coen and Saint Mihai are the only known Dawnwalkers, both created under exceptional circumstances.
Vale Sangora is the fictional 14th-century valley in the Carpathian Mountains where The Blood of Dawnwalker takes place, drawing from Polish, Romanian, Ukrainian, and Balkan cultures.
Svartrau is the capital city of Vale Sangora, featuring Greifberg Castle, the cathedral, and distinct districts that change dramatically between day and night.
The bestiary of The Blood of Dawnwalker includes vampires, murohni, uriashi, kobolds, likho, psoglavi, undead, and other creatures drawn from Eastern European folklore.
Coen's vampiric powers activate at night, including teleportation, wall-walking, bat transformation, blood draining, and abilities absorbed from defeated vampires.
Brencis is the primary antagonist of The Blood of Dawnwalker, an ancient Roman vampire who seized control of Vale Sangora and holds Coen's family hostage.
Exploration in The Blood of Dawnwalker covers a compact open world with supernatural traversal, visible map, southward difficulty scaling, and no horse.
A chronological record of The Blood of Dawnwalker's announcements, trailers, Community Bulletin Boards, and the Secret History promotional series from 2025 to 2026.
The combat system in The Blood of Dawnwalker uses a day/night split with directional swordplay, hex magic, vampiric claws, and supernatural abilities.
The factions of Vale Sangora include the vampire elite, human resistance, loyalists, and independent groups, each controlling territory and responding to player actions.
The blood craving system ties Coen's hunger to his self-control, with dangerous consequences for failing to feed including involuntary NPC kills.