Loading...
Complete guide to all weapon types in Crimson Desert including melee weapons, ranged weapons, unarmed combat, character-specific arsenals, and boss weapons with Signature Abilities.
Best PC Settings Guide
Hunting Guide
100% Completion Checklist
All ranged weapon types in Crimson Desert including bows, pistols, rifles, hand cannons, and wrist crossbows, with arrow types, Precision Focus bullet-time mechanics, and character-specific weapons.
A bullet-time slow-motion archery skill in Crimson Desert that lets Kliff shoot arrows while time slows during evasive maneuvers or aerial launches.
Complete guide to firearms in Crimson Desert, including all named pistols, muskets, and shotguns with stats, Damiane's combat style, and ranged combat integration.
The Grey Wolf Bow is Kliff's starting ranged weapon in Crimson Desert with 10 Attack Power and Attack Speed Lv.1. It cannot be sold.
The Spencer Pistol is Damiane's starting firearm in Crimson Desert with 16 Attack Power and Attack Speed Lv.1, named after her fallen noble house.
The White Wood Bow is a ranged weapon in Crimson Desert with 10 Attack Power and Attack Speed Lv.1, purchasable for 4.32 Silver Coins.
The Sydmon Bow is the strongest bow in Crimson Desert with 14 Attack Power, crafted by blacksmith Sydmon. It sells for 2.02 Silver Coins.
Hand cannons are heavy ranged weapons in Crimson Desert that fire explosive shots dealing area-of-effect damage, ideal for opening fights against clustered enemies.
The Bekker Musket is a firearm (musket) in Crimson Desert exclusive to Damiane, featuring 12 Attack Power and a Level 2 Critical Hit Chance bonus.
The Bekker Bow is a ranged weapon in Crimson Desert with 10 Attack Power and a Critical Hit Chance bonus, purchasable for 4.32 Silver Coins.
Complete guide to bows in Crimson Desert, including all named bows with stats, arrow types, archery skills, and combat techniques for Kliff.
Pistols are one-handed ranged weapons in Crimson Desert that allow quick shots and fluid transitions between melee and ranged combat.
The Metilbahm Shotgun is an affordable close-range firearm in Crimson Desert with 12 Attack Power, purchasable for 1.50 Silver Coins.
The Orc Blaster is Oongka's starting hand cannon in Crimson Desert with the highest ranged Attack Power (22), firing explosive area-of-effect projectiles.
Projectiles are consumable ammunition items in Crimson Desert used with bows, firearms, and hand cannons.
Rifles are two-handed ranged weapons in Crimson Desert that deliver high-damage precision shots at long range, with charged shot mechanics and slow reload times.
The Mortimer Shotgun is a close-range firearm in Crimson Desert with 12 Attack Power, purchasable for 2.53 Silver Coins.
The Rosemond Pistol is a rapid-fire firearm in Crimson Desert exclusive to Damiane, featuring 11 Attack Power and the highest Attack Speed bonus (Lv.2).
The Jemel Pistol is the most powerful firearm in Crimson Desert with 18 Attack Power and Attack Speed Lv.1, purchasable from the Hernandian Equipment Shop.
Small Cannon Balls are explosive projectiles used as ammunition for hand cannons in Crimson Desert.
Complete guide to all five When Lightning Strikes mastery challenges in Crimson Desert, including locations, objectives, rewards, and tips for earning the Master of Firearms trophy.
Complete guide to all six Bow Aimed at Fate mastery challenges in Crimson Desert, including locations, objectives, rewards, and tips for earning the Master of Bows trophy.
Bullets are spherical metal projectiles used as ammunition for firearms in Crimson Desert, crafted from Iron Ore at a Blacksmith.
Poison Arrows are a projectile variant in Crimson Desert that inflict the Poison status effect, causing targets to lose health over time.
Visione Memory Fragments Guide
Scholastone Archive
Bluemont Manor
Vellua
Florindale
Luke
Grimrak
TheRealMaverick
Darkwhispers
ghostpetal
SableQuill
quietember
DarkKnight_X
MikoTanaka
duskvalley
nextlevel
j0shlore