Overview

Rampage is a melee combat skill in Crimson Desert, available to Oongka. It belongs to the Stamina (Blue) branch of the skill tree. Move forward cutting down enemies in your path.
Skill Details
Detail | Info |
|---|---|
Character | |
Skill Tree | Health (Red) |
Category | Melee Combat |
Cost | 30 Stamina |
How to Unlock | Unlocked by default. Max Lv. 3. |
R2 / RT |
Skill Progression
Rampage has 2 upgrades that branch from it as you invest more Abyss Artifacts.
Skill | Effect | How to Unlock | |
|---|---|---|---|
Enhanced Rampage with more swings. | Raise Rampage to Lv. 2 or observe skill | Hold R2 | |
Rampage can no longer miss. | Raise Rampage to Lv. 3 | Passive |
How to Acquire
Rampage is one of Oongka's default skills, available as soon as he becomes playable. No Abyss Artifacts are required to unlock the base version. The skill can be upgraded to a maximum of Level 3, with each level unlocking a more powerful version of the ability.
Effect and Mechanics
Rampage sends Oongka charging forward while cleaving through enemies in his path with his two-handed weapon. The skill is one of Oongka's signature offensive abilities and excels at dealing area damage to groups of enemies standing in a line or packed together.
At higher levels, Rampage gains additional swings through Rampage Proficiency and eventually guarantees that all attacks connect with Rampage Sure Hit. The Dual Wielding Mastery skill further increases Rampage's damage when Oongka wields two-handed weapons in each hand.
Rampage belongs to Oongka's Health (Red) skill tree branch, where it sits alongside Slash and Quaking Fury. At base level it costs 30 Stamina. The forward charge covers roughly 10 meters, and Oongka cleaves through every enemy in his path. Holding R2 at Level 2 extends the charge with additional swings via Rampage Proficiency.
Skill Progression
Rampage (Base): Move forward cutting down enemies in your path. Unlocked by default. Controls: R2 / RT.
Rampage Proficiency (Lv. 2): Enhanced Rampage with more swings. Can also be learned via observation. Controls: Hold R2.
Rampage Sure Hit (Lv. 3): Rampage can no longer miss. Passive upgrade.
Combat Strategy
Rampage is Oongka's primary tool for clearing groups of enemies. Aim the charge direction toward the largest cluster of foes for maximum damage.
Pair Rampage with Rage for Super Armor while charging through enemies, preventing interruptions from incoming attacks.
The Sure Hit upgrade at Level 3 is highly valuable against agile enemies that tend to dodge melee strikes.
Dual Wielding Mastery increases Rampage damage. Prioritize it alongside Rampage for an aggressive build.
After Rampage ends, follow up with Leaping Smash or Hack and Slash to finish off surviving enemies.
Tips
Invest in Rampage early to unlock its full progression chain.
Keep an eye on your Stamina bar when using this skill repeatedly; running out mid-combo leaves you vulnerable.
See Also
Dual Wielding Mastery Interaction
Rampage is one of only two attacks affected by the Dual Wielding Mastery node in Oongka's Armed Combat tree. With the node unlocked and both two-handed slots filled (a great axe in the one-handed slot and a great hammer in the two-handed slot, or similar), Rampage channels with both weapons simultaneously, doubling up impacts and roughly matching the speed of a single-weapon heavy attack.
Combo Finisher
Rampage is treated as a sustained channel rather than a discrete swing, so it cannot chain into light attacks the way Cliff's heavy can. Instead, pressing the Turning Slash input near the end of a Rampage channel fires a dedicated combo finisher: a large overhead slam that adds extra damage. Use it to close out long sessions of heavy-attack channelling rather than letting the stamina bar simply run dry.