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Maces
April 4, 2026 at 09:54 AM
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Maces are a subtype of one-handed weapons in Crimson Desert that specialize in delivering blunt force damage. Maces are slower than swords and rapiers but compensate with superior stagger potential, making them highly effective against armored enemies and shield-bearing opponents. When a mace connects, it has a greater chance of breaking an enemy's guard compared to slashing weapons.
As one-handed weapons, maces can be paired with a shield for a defensive playstyle or dual-wielded with a faster off-hand weapon for more aggressive combinations. Kliff can equip maces in either weapon slot, and they share the one-handed weapon moveset with variations in swing speed and impact animations.
There are 29 confirmed maces in the game. Attack Power ranges from 11 on entry-level maces up to 18 on the Beehive Club, the strongest mace available. Several maces offer secondary stat bonuses such as Critical Rate or Attack Speed, and all maces support refinement at a Blacksmith up to 10 levels.
Maces share several distinctive traits that set them apart from other one-handed weapon subtypes:
Characteristic | Description |
|---|---|
Damage Type | Blunt; effective against armored targets and shields |
Swing Speed | Slower than swords and rapiers; comparable to axes |
Stagger Potential | High; mace hits drain enemy stamina faster and break guards more easily |
Pairing Options | Shields for block-and-counter; daggers or swords for dual-wield combos |
Refinement | Up to 10 levels at any Blacksmith; each level adds roughly +2 to +3 Attack Power |
Abyss Core Slots | Typically 2 to 3 slots; some maces come with pre-installed cores |
Maces can be obtained through multiple methods across Pywell:
Quartermasters and merchants: Many maces are sold by equipment merchants in various settlements.
Enemy drops: Armored enemies and certain boss encounters drop maces as loot.
Treasure chests: Found in dungeons, ruins, and hidden locations throughout the world.
World pickups: Some unique maces sit in specific locations and can be collected for free. These are one-time pickups.
Crafting: The Balton Mace can be crafted at a Blacksmith after unlocking its recipe from the One-Handed Weapons of the World crafting manual.
The following table lists every confirmed mace in Crimson Desert. All maces are classified as one-handed weapons. Weapons are sorted by Attack Power from lowest to highest.
These are the entry-level maces. Despite their lower base damage, each one offers a secondary stat bonus that can complement specific builds.
Name | ATK | Secondary Stat | Source |
|---|---|---|---|
11 | Critical Rate Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Critical Rate Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Attack Speed Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Attack Speed Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Critical Rate Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Attack Speed Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Critical Rate Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Attack Speed Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Critical Rate Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Attack Speed Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Critical Rate Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Critical Rate Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Critical Rate Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Attack Speed Lv. 1 | Quartermasters, enemy drops, chests | |
11 | Attack Speed Lv. 1 | Quartermasters, enemy drops, chests |
Mid-tier maces with moderate Attack Power. Most of these lack secondary stat bonuses but have higher base damage to compensate.
Name | ATK | Secondary Stat | Source |
|---|---|---|---|
12 | None | Crafted at Blacksmith: Iron Ore x5, Copper Ore x3 | |
12 | Attack Speed Lv. 2 | Exploration, enemy drops, merchants | |
13 | None | Quartermasters, enemy drops, chests | |
13 | Attack Speed Lv. 1 | Exploration in Bonepit region | |
13 | None | Quartermasters, enemy drops, chests | |
13 | None | Quartermasters, enemy drops, chests | |
13 | None | Quartermasters, enemy drops, chests | |
13 | None | Quartermasters, enemy drops, chests | |
13 | Critical Rate Lv. 1 | Enemy drops, chests | |
13 | None | Quartermasters, enemy drops, chests |
High-tier maces offering the strongest base damage in the mace category. These weapons are rare world pickups or specialty finds.
Name | ATK | Secondary Stat | Source |
|---|---|---|---|
16 | None (Spirit restore core) | World pickup at Demessian Ruins | |
17 | None | Enemy drop in Sanctum of Benediction | |
17 | None | World pickup at Sand Grave Oasis | |
18 | None | Shoot beehives out of trees with a bow |
The Beehive Club is the strongest mace in the game with an Attack Power of 18. It is obtained by shooting beehives hanging from trees with a bow. The weapon is literally a beehive strapped to the end of a stick. Despite its comical appearance, it is a formidable weapon that outperforms every other mace in raw damage.
The Acorn Mace is notable for having a pre-installed Abyss Core that restores Spirit on hit. This makes it one of the few maces that supports sustained ability usage during prolonged fights. It can be found as a world pickup at the Demessian Ruins.
The Wells Mace stands out with its Attack Speed Lv. 2 bonus, making it the fastest mace in the game. While its base Attack Power of 12 is modest, the doubled attack speed bonus allows for rapid consecutive hits, which pairs well with on-hit effects from Abyss Cores.
All maces support up to 10 levels of refinement at any Blacksmith. Each refinement level increases the weapon's base Attack Power by roughly 2 to 3 points. Refinement requires materials (typically ores and sometimes monster parts) along with a silver fee that increases with each level.
Maces typically have 2 to 3 Abyss Core slots. Players can socket cores to add passive effects such as increased Critical Rate, Attack Speed, Spirit restoration, or elemental damage. The Acorn Mace is unique in that it comes with a pre-installed Spirit restoration core.
Maces excel against enemies that rely on blocking or have high physical defense. The stagger damage from blunt hits breaks their guard faster than swords or daggers.
Pair a mace with a shield for a defensive tank build, or use it alongside a faster off-hand weapon to balance stagger power with attack speed.
The Beehive Club is available very early in the game. Look for beehives hanging from trees in forested areas and shoot them down with your bow.
For builds focused on Critical Rate, consider the Rogue's Mace (AP 13 with Crit Rate Lv. 1) as a solid mid-game option before upgrading to higher-tier maces.
Refining a Kordaav Mace or Octarr's Legacy to level 10 produces one of the highest-damage one-handed weapons in the game, rivaling many two-handed options.
One-Handed Weapons - Complete list of all one-handed weapons
Equipment - Overview of all equipment types
Gear Refinement - Guide to upgrading weapons at the Blacksmith
Abyss Cores - Slottable cores that add passive effects to weapons