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Tomato
May 23, 2026 at 08:40 PM
Corrected wikilink existence flags
Tomato is a Foothills crop and one of the eight Seedbed crops in Windrose. It is first harvested from wild plants in the Foothills, and Tomato Seeds drop alongside the raw material. Once a Seedbed is built at base (requires Fertile Soil from Foothills Ancient Farms), Tomato becomes self-sustaining on roughly a 70-minute real-time cycle.
Harvest wild tomato plants in the Foothills biome, reached by sailing southeast from the starting waters. Tomato Seeds drop alongside the fruit.
Mine Fertile Soil from the raised dirt mounds around the Foothills Ancient Farms with a pickaxe. Each Seedbed costs 5 Fertile Soil, so gather as much as you can carry.
Build a Seedbed for Plants at base and sow Tomato Seeds for a self-sustaining supply.
Image | Recipe | Quantity | Rarity |
|---|---|---|---|
| 5 | Epic (+20 Agility, 30 min) | |
| 5 | Epic (+20 Mastery, 30 min) | |
| 2 | Uncommon (Max HP, 15 min) | |
| 1 | Uncommon | |
| 1 | Uncommon | |
| 1 | Uncommon drink (with 1x Lime) | |
| 2 |
Tomato Sapling is the plantable form of Tomato. It can only be sown in a Seedbed for Plants, which itself requires Fertile Soil to craft. After planting a single seed the crop matures in 1h 10m of real-time growth, then yields the outputs listed in the harvest table below. Replanting is self-sustaining: every harvest refunds at least one seed.
Planting requirements for the Seedbed slot. Growth time is fixed regardless of player skill level or in-game season.
Property | Value |
|---|---|
Sapling Name | |
Placement | Seedbed only |
Sapling Tier | Tier 2 (mid) |
Seed Required | Tomato Seeds x1 |
Growth Time | 1h 10m |
Quantities below are the per-harvest ranges at 100% chance. The seed drop refunds the planting cost, so a single sapling produces a net gain on every cycle.
Harvest Item | Quantity | Chance |
|---|---|---|
3 - 4 | 100% | |
1 | 100% |
Tomato is one of the crops that can be grown in a Seedbed, alongside Aloe Leaf, Banana, Beans, Corn, Leek, and Cocoplum. Every harvest returns at least one seed, so a single wild seed is enough to keep permanent production running. Because tomato feeds two Epic dishes, it is one of the higher-value crops to keep planted year round.
Property | Value |
|---|---|
Weight | 0.0 |
Stack | 50 |