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Label: Weapons is a small cloth label used to mark the contents of a player-built Storage container in Windrose. Each label has a printed icon, in this case the Weapons icon, that hangs from a chest, barrel, or crate so the contents can be identified at a glance without opening the container.
In-Game Description
A sign for organized captains who want to remember which treasure is stashed in which chest.
How to Use
Walk up to a placed Storage container and select the Attach Label option from the radial menu. Pick the label from the inventory and it snaps onto the chest. Removing or replacing the label is free. The label is purely visual; it does not lock the container's contents to any item type, but it makes a base with many chests far easier to navigate.
How to Craft
Crafted at a Workbench from 1 Coarse Fabric per label. Coarse Fabric is processed from Flax fibre at a Loom, which makes labels essentially free to mass-produce once a flax farm is running.
Tips
Stockpile a stack of every label icon at once. Crafting individual labels in the middle of organising a base is fiddly, and the cost is small enough that having the full set ready saves time.
Group labelled containers in straight rows. Labels read better as a wall of icons than as scattered marks across a room.
Labels persist through container moves. Picking up a labelled chest and replacing it elsewhere keeps the label attached, so a base reorganisation does not require re-labelling.
Property | Value |
|---|---|
Item Type | Label / Decoration |
Icon | |
Max Health | 3,000 |
Build Cost | |
Comfort | None |
Storage Label Family
Label: Weapons is one of a family of storage labels that all work the same way: each is a cloth tag printed with a different icon, crafted for the same cost, and attached to a Storage container to mark what is kept inside. Choosing the right icon for each chest turns a wall of identical containers into a readable pantry. The labels available in the current build:
Label | Marks Contents |
|---|---|
Potions, reagents, and alchemical bases | |
Cloth, fabric, and worn gear | |
Prepared meals and cooked dishes | |
Raw food and cooking ingredients | |
Ore and smelted ingots | |
Ship parts and naval supplies | |
Trade goods sold to vendors | |
Valuables, coin, and loot | |
Label: Weapons (this page) | Weapons and ammunition |
Logs, planks, and timber |
Material Chain
Every label shares the same cheap recipe, which makes a full set trivial to stock once a Flax Fiber supply is established:
Step | Detail |
|---|---|
Station | |
Cost | |
Material source | Coarse Fabric woven from Flax Fiber |
Comfort | None |
Max Health | 3,000 |
Progression Notes
Label: Weapons are part of the crafting progression chain rather than a standalone collectible. Use the recipe, station, and ingredient rows to trace what unlocks it, what it consumes, and which linked upgrades or materials should be prepared before crafting it.