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Floor-Standing Torch
May 22, 2026 at 11:04 AM
Added a Related Lighting Options section cross-linking wall torches, candlestick, standing lamp and the torch overview, plus a Comfort System note clarifying it gives no comfort bo

Floor-Standing Torch is a utilities craft station in Windrose. A portable light source used for exploring dark caves and dungeons. Unlike most utilities, it does not require a roof or Bonfire range.
Property | Value |
|---|---|
Category | Utilities station |
Station Type | Utility |
Max Health | 1,500 |
Within Bonfire Range | Not required |
Material | Quantity |
|---|---|
x2 |
The Floor-Standing Torch is the only craft-station that can be placed outside of any Bonfire's range. Two Wood per torch makes it a cheap throwaway light source, which suits its main use case: marking paths and corners in the pitch-black caves of the Foothills and the Deep Jungle. The tooltip explicitly notes "No Comfort bonus," so the torch contributes nothing to camp comfort even though it projects light.
Carry a stack of Wood and drop torches as breadcrumbs when entering a new dungeon. Two Wood per torch is cheap enough to leave a trail of 10 without thinking.
The torch does not register as a Bonfire range source. Do not rely on it to power nearby crafting stations.
Floor-Standing Torches are destructible (1,500 HP); place them out of blast radius when fighting explosive enemies or using Utilities Explosive Barrel.
Deploy the Floor-Standing Torch through the standard Build mode. Walk into a dark section of cave, press B to open Build, select the torch, and drop one wherever you need light. The torch stays lit once placed.
To reclaim the Wood after exploration, open Build mode again and middle-click the torch. It deconstructs and returns the original 2 Wood, so torches dropped as breadcrumbs can be recovered on the way out.
The Floor-Standing Torch is the fallback light source when the Oil Lamp is empty or the copper budget is committed elsewhere. Early-game players without the copper for a lamp can rely exclusively on torches; mid-game players typically carry a lamp as the primary light and drop torches only for marking extraction routes.
The Floor-Standing Torch is the most basic placed light. For permanent base lighting that also looks the part, the wall-mounted Wall Torches and the Floor-Standing Candlestick are sturdier decorative alternatives, while the Standing Lamp gives a wider glow. For a held light underground, the Oil Lamp remains the portable option. See the Torches overview for the full set of torch variants.
Unlike most lighting decorations, the Floor-Standing Torch gives no Comfort bonus, so it is a pure utility light rather than a comfort piece.
Property | Value |
|---|---|
Max Health | 1,500 |
Duration: 1s
Ingredient | Quantity |
|---|---|
x2 |
Category | Bonus |
|---|---|
+0 |