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Bacon and Eggs
May 23, 2026 at 08:10 PM
Corrected wikilink existence flags
Bacon and Eggs is an uncommon-tier cooked dish in Windrose. A basic two-ingredient breakfast. The first realistic Vitality food many players craft, ideal for early Coastal Jungle exploration before base systems are upgraded.
Attribute | Value |
|---|---|
Buff | +5 Vitality |
Duration | 15 minutes |
Rarity Tier | |
Crafting Station |
Ingredient | Quantity |
|---|---|
1 | |
1 |
Meat: see the dedicated article for sourcing notes.
Dodo Egg: see the dedicated article for sourcing notes.
Windrose allows exactly two active food buffs at once. Eating a third cooked dish overwrites the oldest active buff. Raw food still fills the hunger meter but grants no stat buff. See Food and Potions for the full ruleset.
Pair this dish with armor sets and weapon choices that scale with Vitality. Each point of Vitality adds health, so the +5 buff is most valuable on durable melee builds and on co-op anchors who hold aggro. For cross-stat stacking, see Attributes and Stats and the Cooking Recipes overview table.
Meat: generic wildlife drop from Boar and Sow in the Coastal Jungle.
Dodo Egg: dropped from Coastal Jungle and Azure Dodos; Dodo nests are a common early-game farm spot.
Bacon and Eggs is the most accessible Uncommon Vitality dish. It is one of the first three recipes a fresh character can cook at a base Cooking Fire (alongside Boiled Crab and Skewered Meat), and carries the player until Seafood Platter (+20 Vitality) or Seasoned Crocodile Meat open up. Very cheap to mass-produce on a Dodo-and-Boar rotation, since both spawn densely in the same starting biome.
Base Cooking Fire (Level 1). Two-ingredient starter recipe, with no intermediate crafting step required.
Property | Value |
|---|---|
5 | |
Weight | 0.3 |
Stack | 10 |
Crafted at: Cooking Fire
Ingredient | Quantity |
|---|---|
x1 | |
x1 |
DISCOVERY Dodo Egg