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How WARDOGS players buy weapons, gear, and vehicles each life instead of picking fixed classes.
WARDOGS lets players raise fortifications on a destructible battlefield that changes shape every match.
Three-team matches, teamwork rewards, voice communication, and the freedom to play solo or in a squad in WARDOGS.
WARDOGS is built around a single objective: three teams fight to hold a randomised zone on a vast battlefield.
How capturing towers and running a drill lets a WARDOGS team pull the Hot Zone toward ground it already holds.
WARDOGS has no fixed classes. Players buy into a role each life, and the six progression tracks reward the ones they keep buying.
The WARDOGS vehicles named in official patch notes, what each one is for, and the track and level that unlocks it.
The three hammer tiers in WARDOGS and the fortifications, weapon emplacements and support structures each one unlocks.
The ten achievements that shipped with the WARDOGS early access build, including the one hidden entry.
A new player guide to WARDOGS: what wins a match, how to spend your first cash, which roles pay, and the mistakes that cost the most.