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The Vindictus: Defying Fate alpha test during Steam Next Fest in June 2025 drew over 400,000 players and earned the #1 most-played demo spot.
Vindictus: Defying Fate has no confirmed release date. The game is confirmed for PC via Steam, with console versions unannounced.
Vindictus: Defying Fate is built on Unreal Engine 5 by Epic Games, marking a major technical leap from the original Vindictus which ran on a modified Source Engine.
The Precision Action System is the core combat framework of Vindictus: Defying Fate, built around timed dodges, guards, and counter-attacks with no stamina bar.
The Vindictus: Defying Fate alpha test during Steam Next Fest in June 2025 drew over 400,000 players and earned the #1 most-played demo spot.
Vindictus: Defying Fate has no confirmed release date. The game is confirmed for PC via Steam, with console versions unannounced.
Vindictus: Defying Fate is built on Unreal Engine 5 by Epic Games, marking a major technical leap from the original Vindictus which ran on a modified Source Engine.
Weapon types in Vindictus: Defying Fate are character-locked, with each character using a unique weapon that defines their combat style and precision action interactions.
Evie is a magic-wielding playable character in Vindictus: Defying Fate, returning from the original Vindictus. She was not included in the June 2025 alpha test.
The village hub in Vindictus: Defying Fate centers on Colhen, providing mission selection, crafting, NPC interaction, follower management, and story progression between combat missions.
The traversal system in Vindictus: Defying Fate includes climbing, ziplines, chain hooks, and environmental navigation across the game's dark fantasy regions.
Kobolds are a major enemy faction in Vindictus: Defying Fate, inhabiting the Frozen Valley region. They are known for their resilience, mining operations, and territorial aggression.
The ability system in Vindictus: Defying Fate gives each character four active skills with cooldowns, plus an upgrade path through skill points.
Weapon crafting and enhancement in Vindictus: Defying Fate allows players to create and upgrade weapons from boss materials.
The stagger system in Vindictus: Defying Fate tracks cumulative damage on bosses, leading to stagger states and Fatal Action finishing moves.
The Precision Action System is the core combat framework of Vindictus: Defying Fate, built around timed dodges, guards, and counter-attacks with no stamina bar.
Nexon Co., Ltd. is a South Korean-Japanese video game publisher and developer. The company developed the original Vindictus and is behind Vindictus: Defying Fate through its in-house CAG Studio.
The White Tyrant is a giant polar bear boss in Vindictus: Defying Fate, available as a Special Mission and the most defeated boss during the alpha test.
Delia is a Fighter-class character in Vindictus: Defying Fate, a princess who fights with a bastard sword using the Vigor resource, Eclipse parries, and celestial-themed combos.
Campsites in Vindictus: Defying Fate serve as rest points, fast travel hubs, character swap stations, and follower recruitment locations.
The Vindictus: Defying Fate alpha test ran during Steam Next Fest in June 2025, attracting 426,176 players and generating detailed feedback on combat and performance.
The Blood Lord is the second Special Mission boss in Vindictus: Defying Fate, a teleporting demon who uses fire and meteor attacks.
An overview of Vindictus: Defying Fate, the Soulslike action RPG from Nexon built on Unreal Engine 5 that reimagines the Mabinogi Heroes universe.
Multiplayer in Vindictus: Defying Fate is accessed through Special Missions supporting up to 4 players, with disabled Stagger Gauge and Fatal Actions.
The progression system in Vindictus: Defying Fate uses account-wide leveling, permanent ability trees with rare upgrade materials, and a weapon crafting loop.
The Fomors are a race of beings at war with humanity in Vindictus: Defying Fate, driven by a divine prophecy demanding the annihilation of one side.
Karok is a Fighter-class half-giant in Vindictus: Defying Fate who wields a massive battle pillar, using Clash, pillar throws, and devastating combo chains.
Fiona is a Bruiser-class character in Vindictus: Defying Fate who wields a longsword and shield, using timed guards, Shield Deflection, and Heavy Stander for counterattack-based combat.
Lann is a Fighter-class character in Vindictus: Defying Fate who wields twin swords, using rapid combos, Double Dodge, and Gliding Fury for aggressive, evasion-based combat.
The combat system in Vindictus: Defying Fate uses a precision-based action system with no stamina bar, stagger mechanics, fatal actions, and character-specific defensive tools.
The original Vindictus (Mabinogi Heroes) was a 2010 free-to-play MMORPG by Nexon that serves as the foundation for Vindictus: Defying Fate.
The Frozen Valley is the second major region in Vindictus: Defying Fate, a cryovolcanic landscape controlled by the Kobold tribe.
The Northern Ruins are a border region near Colhen, occupied by Gnolls and containing the first major boss encounters including Gnoll Chieftain Crimsongale.
Character customization in Vindictus: Defying Fate covers appearance, physique, outfits, dyes, weapon skins, and a photo mode.
Arisha is an upcoming playable character in Vindictus: Defying Fate, teased in October 2025 as a magic swordsman with a combat style unlike the existing four characters.
The follower system in Vindictus: Defying Fate lets players bring an AI-controlled companion into solo content, sharing progression, gear, and customization with their playable versions.
The Kalbram Mercenaries are the central organization in Vindictus: Defying Fate, defending Colhen against Fomor threats while navigating tensions with the Royal Army.
Colhen is the central hub town in Vindictus: Defying Fate where players interact with NPCs, access weapon crafting, manage cosmetics, and advance the main story.
An overview of the mythology, deities, and narrative framework of Vindictus: Defying Fate, rooted in Celtic mythology and the war between humans and Fomors.
Photo mode in Vindictus: Defying Fate provides real-time screenshot capture with camera control, zoom, UI hiding, and emote triggering.
The Vindictus: Defying Fate alpha test during Steam Next Fest in June 2025 drew over 400,000 players and earned the #1 most-played demo spot.
Vindictus: Defying Fate has no confirmed release date. The game is confirmed for PC via Steam, with console versions unannounced.
Vindictus: Defying Fate is built on Unreal Engine 5 by Epic Games, marking a major technical leap from the original Vindictus which ran on a modified Source Engine.
Weapon types in Vindictus: Defying Fate are character-locked, with each character using a unique weapon that defines their combat style and precision action interactions.