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A pixel-art action MMO that fuses a persistent, shared open world with instanced roguelite dungeons, developed and published by the UK indie studio SpiderWare. Players take the role of a Pioneer who awakens inside a digital world overrun by enigmatic entities called the Anima, then builds up a base of operations called the Virelda between expeditions. Dungeon runs reshuffle encounters, hazards, and loot each time, and a classless build system lets players swap roles instantly by changing gear while chaining ability and relic combinations for over 100 build variations. The shared overworld layers in farming, gathering, crafting, fishing, cooking, player housing with a room-layout editor, and a separate cosmetic system, with 3-player co-op dungeons and larger raid encounters. Originally launched as a browser and Discord game where it passed one million players, Soulbound arrives on Steam in Early Access on July 21, 2026.
Full overviewA pixel-art action MMO that fuses a persistent, shared open world with instanced roguelite dungeons, developed and published by the UK indie studio SpiderWare. Players take the role of a Pioneer who awakens inside a digital world overrun by enigmatic entities called the Anima, then builds up a base of operations called the Virelda between expeditions. Dungeon runs reshuffle encounters, hazards, and loot each time, and a classless build system lets players swap roles instantly by changing gear while chaining ability and relic combinations for over 100 build variations. The shared overworld layers in farming, gathering, crafting, fishing, cooking, player housing with a room-layout editor, and a separate cosmetic system, with 3-player co-op dungeons and larger raid encounters. Originally launched as a browser and Discord game where it passed one million players, Soulbound arrives on Steam in Early Access on July 21, 2026.
Overview
A pixel-art action MMO that fuses a persistent, shared open world with instanced roguelite dungeons, developed and published by the UK indie studio SpiderWare. Players take the role of a Pioneer who awakens inside a digital world overrun by enigmatic entities called the Anima, then builds up a base of operations called the Virelda between expeditions. Dungeon runs reshuffle encounters, hazards, and loot each time, and a classless build system lets players swap roles instantly by changing gear while chaining ability and relic combinations for over 100 build variations. The shared overworld layers in farming, gathering, crafting, fishing, cooking, player housing with a room-layout editor, and a separate cosmetic system, with 3-player co-op dungeons and larger raid encounters. Originally launched as a browser and Discord game where it passed one million players, Soulbound arrives on Steam in Early Access on July 21, 2026.

Soulbound: Online is classless. You swap your class by swapping gear, drawing on 10+ ability classes and branching relic paths for over 100 build combos.
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