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A pixel-art action MMO that fuses a persistent, shared open world with instanced roguelite dungeons, developed and published by the UK indie studio SpiderWare. Players take the role of a Pioneer who awakens inside a digital world overrun by enigmatic entities called the Anima, then builds up a base of operations between expeditions. Dungeon runs reshuffle encounters, hazards and loot each time, and a classless build system lets players swap roles instantly by changing gear while chaining ability and relic combinations for over 100 build variations. Thirteen abilities across five combat skills, four weapon classes and gear tiers running to T6 feed builds that reset every run, while the shared overworld layers in farming, gathering, crafting, fishing, cooking, player housing with a room-layout editor, and a separate cosmetic system. Most dungeon rungs take up to three players, the weekly Abyssal Raid takes five, and ten-player co-op is in testing. Originally launched as a browser and Discord game where it passed one million players, Soulbound entered Steam Early Access on July 21, 2026.
Full overviewA pixel-art action MMO that fuses a persistent, shared open world with instanced roguelite dungeons, developed and published by the UK indie studio SpiderWare. Players take the role of a Pioneer who awakens inside a digital world overrun by enigmatic entities called the Anima, then builds up a base of operations between expeditions. Dungeon runs reshuffle encounters, hazards and loot each time, and a classless build system lets players swap roles instantly by changing gear while chaining ability and relic combinations for over 100 build variations. Thirteen abilities across five combat skills, four weapon classes and gear tiers running to T6 feed builds that reset every run, while the shared overworld layers in farming, gathering, crafting, fishing, cooking, player housing with a room-layout editor, and a separate cosmetic system. Most dungeon rungs take up to three players, the weekly Abyssal Raid takes five, and ten-player co-op is in testing. Originally launched as a browser and Discord game where it passed one million players, Soulbound entered Steam Early Access on July 21, 2026.
Overview
A pixel-art action MMO that fuses a persistent, shared open world with instanced roguelite dungeons, developed and published by the UK indie studio SpiderWare. Players take the role of a Pioneer who awakens inside a digital world overrun by enigmatic entities called the Anima, then builds up a base of operations between expeditions. Dungeon runs reshuffle encounters, hazards and loot each time, and a classless build system lets players swap roles instantly by changing gear while chaining ability and relic combinations for over 100 build variations. Thirteen abilities across five combat skills, four weapon classes and gear tiers running to T6 feed builds that reset every run, while the shared overworld layers in farming, gathering, crafting, fishing, cooking, player housing with a room-layout editor, and a separate cosmetic system. Most dungeon rungs take up to three players, the weekly Abyssal Raid takes five, and ten-player co-op is in testing. Originally launched as a browser and Discord game where it passed one million players, Soulbound entered Steam Early Access on July 21, 2026.
Soulbound: Online is classless. Thirteen abilities across five combat skills combine with branching relic paths for over 100 build combinations per run.
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