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MrSnorch
Soulbound: Online is classless. Thirteen abilities across five combat skills combine with branching relic paths for over 100 build combinations per run.
Relics in Soulbound: Online are earned during dungeon runs and warp your abilities, weapons, and stats, driving over 100 build combinations per run.
Crafting stations are the production backbone of every base in Soulbound: Online. What each canonical station does, how the power grid works, and the smelter's T2 to T6 ingot ladder.
In Soulbound: Online every player gets a base where meta progression lives: build and upgrade crafting stations, decorate with a room editor, and form guild bases.
Yoku is the in-run relic resource in Soulbound: Online. The energy cost it once carried for opening dungeon chests has been removed from the game.
Soulbound: Online has fourteen skills across combat, gathering and artisanal groups. Each levels on its own and gates the gear, seeds and recipes you can use.
Gear in Soulbound: Online spans four weapon classes and tiers up to T6, with dungeon rolls and legendary effects, plus a separate cosmetic system for looks.
Dungeons in Soulbound: Online are instanced roguelite runs across a five-rung difficulty ladder, played solo or in co-op, plus the weekly Abyssal Raid.
Virelda is your safe haven and base of operations in Soulbound: Online, where a robotic rescuer brings you and where your meta progression is built between runs.
The overworld in Soulbound: Online is a shared, persistent open world where thousands of players farm, gather, trade, and quest on a player-driven economy.
Raids in Soulbound: Online are the top rung of the dungeon list, including the weekly Abyssal Raid for parties of up to five players.