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Updates and Patches
May 30, 2026 at 08:28 PM
Added Launch-Week Hotfixes section covering versions 0.25.1_2 through 0.25.1_6
Romestead is in Early Access, which means it is actively being developed with player feedback. The developer has described an approach focused on listening to the community before committing to a long-term plan. Patch versions follow a major.minor.point_iteration scheme (for example, 0.25.1_1).
Both hotfixes shipped within twelve hours of the May 25 launch, addressing the most critical bugs reported by players.
Version | Date | Highlights |
|---|---|---|
0.25.1_1 | May 26, 2026 | More fixes to unenterable dungeons; falling through dungeon floors; Burning Fallen Horde no longer appears after first boss; icon updates; localization updates. |
0.25.1 | May 26, 2026 | Crash fix for Magus Ceres Scroll; unenterable dungeon fix; falling through dungeon floors; removed a stray arrow from one of the dungeons; soft-locking fix. |
In the days after launch, Beartwigs shipped a rapid run of hotfixes targeting the most-reported issues. Each built on the day-one fixes above:
Version | Date | Highlights |
|---|---|---|
0.25.1_6 | May 30, 2026 | Carpenter-built walls can no longer be damaged by players (walls already built are unaffected); fixed completed-quest rewards that could not be claimed; quests tweaked so the Watermill and Clay Pit unlock earlier; increased metal-thread stack sizes. |
0.25.1_5 | May 30, 2026 | Citizens made immune to damage until their pathfinding can be improved; fixed construction sites failing to build; fixed the Insula upgrade not unlocking; increased Flour, Empty Pot, and Nail stack sizes; buffed the Scorpion Stinger spear; added a rare Gorgon spawn in the Desert; updated stat icons. |
0.25.1_4 | May 29, 2026 | Added a dedicated-server SleepThresholdMs config option; fixed Pyzifax boss music; fixed placing items on pressure plates; corrected item-data issues; the Legendary Pilum can now be crafted; dungeon softlock fixes; fixed a bug that revealed all boss locations; fixed the Cyclops fight failing to start. |
0.25.1_3 | May 28, 2026 | UI-scaling fixes and Steam Deck UI scaling raised to 3; inventory crash and stability fixes; Flint no longer blocks arrows; fixed citizens in dungeons not being recruited to the nearest town; fixed a Food Storage deposit crash and a Trading Post UI crash; quest dungeons are now marked on the world map until the quest item is taken; boss dungeons reset at the start of each day; the name of the town being raided is now shown; challenge-dungeon rooms reset if you die, preventing enemies from camping the door. |
0.25.1_2 | May 27, 2026 | Numpad now works when splitting stacks; fixed graphical lines over players, animals, and water; increased character-name length from 16 to 32; decreased early-game citizen hunger; spears can now harvest crops; made the Fortified Maze dungeon easier to clear for quest items; the Guardian of Minerva and Great Phoenix of Arabia fights now reset immediately if you die; reduced boar and rat aggro range and boar spawn rate; fixed a Medusa-related crash. |
The playtest builds in the final week before launch focused on polish and the Volcanic biome:
Version | Date | Notable changes |
|---|---|---|
0.23.3_3 | May 23, 2026 | Players outside the arena can no longer damage Pyzifax; added a pre-Talos dungeon; Tectonic Maul, Tectonic Scroll, and Mirage Scroll updates. |
0.23.3_2 | May 21, 2026 | Korean and Japanese font improvements; Giant Phoenix collision fixes; Pyzifax fight updates; removed Cursed Bone drops. |
0.23.3_1 | May 20, 2026 | Right-click citizen gifting; Korean translation added; farmstead beehive looting fix; Volumen Vitae healing scaling. |
0.23.3_0 | May 20, 2026 | Password setting for hosting; boss music for multiple bosses; Pyzifax arena visuals; bakery food buffs; bread worship buffs. |
0.23.2_0 | May 19, 2026 | Furnace dungeon fixes; farmstead now gathers honey into output inventory; raid objectives only count raids started by players. |
These playtest patches shaped the launch build:
0.23.1_3 (May 8, 2026) added the Volcano biome, full controller support, inventory sorting, an inventory trash can, the Trading Post, the worship overhaul, and the concrete mixer and upgrades.
0.20.1_14 (January 28, 2026) introduced the World Map 2.0 (N key), 50+ new points of interest, the Challenge Dungeon single-path layout, a Desert Mini-boss, Magic Resistance on all enemies, the University, and the Bronze Cart.
0.20.1_23 (February 2, 2026) added the Sagittarii crossbow class, Asian character text-field support, and experimental armor crafting that differentiates melee, ranged, and caster requirements.
Beartwigs is active in the game's community channels and monitors the official discussion board, which has categories for bugs, feedback, and suggestions. The team has credited community feedback for shaping many of the game's features, both during the demo and into Early Access.
Romestead supports eleven languages. Full audio support is provided for English. Additional languages are supported through interface and subtitle translations, and translation work is community-driven through Crowdin:
English (full audio)
Simplified Chinese
Traditional Chinese
German
French
Spanish
Polish
Brazilian Portuguese
Russian
Japanese
Korean