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Track all wiki edits and revisions for Nivalis Nights
“Corrected the security force's name to CorpSec to match official usage”
“Corrected the security force's name to CorpSec to match official usage”
“Removed unsourced exact district count (19) from ingredient-sourcing note”
“Corrected game engine from Unreal Engine 5 to Unity and aligned the lighting/optimization wording (light probes, LODs) with the engine”
“Removed duplicate in-body wikilinks”
“Embedded Meridian Market screenshot to illustrate Thaddeus article”
“Removed off-topic screenshots from soundtrack article (Image cleanup 2026-05-16)”
“Applied Title Case to body headings”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Rewired 1 wikilink to longer matching article titles”
“Expanded Meridian Market article with district and business details”
“Add wikilinks to table cells (1 new links)”
“New article: comprehensive overview of faction system, Corps Sec, underground syndicates, grassroots groups, CORA AI, and alignment mechanics”
“Corrected the security force's name to CorpSec to match official usage”
“Corrected the security force's name to CorpSec to match official usage”
“Clarified that the city is not a fully open world and that some areas are background scenery, and corrected the security force's name to CorpSec”
“Noted that characters can be challenged to minigames including the chess tournament, and corrected the security force's name to CorpSec”
“Added a minigames and chess tournament section covering the confirmed NPC challenges, and corrected the security force's name to CorpSec”
“Added a section on sabotaging rival businesses during curfew and corrected the security force's name to CorpSec”
“Corrected the security force's name to CorpSec to match official usage”
“Removed unsourced community price estimate, added accessibility and comfort feature table, expanded hardware table with processor, sound card and network lines, and clarified the offline-play position”
“Note the confirmed September 29, 2026 launch and the Nivalis Nights retitle in the platform intro”
“Removed unsourced exact district count (19) from exploration note”
“Removed unsourced exact district count (19); kept distinct-areas fact”
“Removed unverified PEGI 16 rating and unsourced exact district count (19)”
“Removed unsourced exact district count (19); kept hand-crafted-districts fact”
“Added Quality Assurance and Localization Testing section (three QA teams, 11-language localization testing, spec finalization)”
“Corrected game engine from Unreal Engine 5 to Unity and aligned the lighting/optimization wording (light probes, LODs) with the engine”
“Removed off-topic generic screenshot image (Image cleanup 2026-06-16)”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Added Technical Optimization section: voxel build with LODs, light-probe overhaul, NPC Ghost system, object pooling, and 60 FPS frame budget”
“Added section on how the city is kept alive at scale: NPC Ghost system tiers and object pooling of 10,000+ elements”
“Added Quests section noting 100 quests supported by the game”
“Added furniture catalog scale (620 items) and note tying furniture polishing to memory optimization”
“Added Content Scale section: 240+ ingredients and 190 meals supported across 11 languages”
“Embedded vertical-city screenshot to illustrate Skyhigh Gardens article”
“Embedded city street screenshot to illustrate characters article”
“Embedded city screenshot to illustrate greenhouse farming article”
“Embedded market screenshot to illustrate economy article”
“Embedded city screenshot to illustrate apartment article”
“Embedded screenshots into article body (Content update 2026-05-16)”
“Embedded screenshots into article body (Content update 2026-05-16)”
“Embedded screenshots into article body (Content update 2026-05-16)”
“Embedded screenshots into article body (Content update 2026-05-16)”
“Embedded screenshots into article body (Content update 2026-05-16)”
“Clarified HOVA naming and the air-taxi system (Content update 2026-05-16)”
“Added Factors That Influence Prices table and Vendor Relationships section (Content expansion 2026-05-16)”
“Applied Title Case to body headings”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Added 3 screenshots (2026-04-29)”
“Added 3 screenshots (2026-04-29)”
“Added 3 screenshots (2026-04-29)”
“Added 3 screenshots (2026-04-29)”
“Added 3 screenshots (2026-04-29)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Expanded Thaddeus Carminus article with role and background details”
“Expanded Skyhigh Gardens article with district setting and feature details”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (5 new links)”
“Add wikilinks to table cells (4 new links)”
“Add wikilinks to table cells (2 new links)”
“Add wikilinks to table cells (2 new links)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (1 new links)”
“New article: overview of Skyhigh Gardens district with confirmed details from Sep 2025 dev blog”
“New article: overview of Meridian Market as the player's starting area and central business hub”
“Initial version (2026-03-17)”
“New article: comprehensive overview of the dynamic economy, pricing mechanics, advertising, Achievement Points, energy trading, and the role of connections”
“New article: detailed breakdown of all weather types and their interconnected gameplay effects on businesses, energy, fishing, and economy”
“New article: comprehensive guide to greenhouse farming, control consoles, crop management, advanced modules, and ingredient supply chain”
“New article: comprehensive guide to apartment types, furniture vendors, decoration, and interior design contracts in Nivalis”