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Track all wiki edits and revisions for Nivalis
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Added Optimization and Performance Targets section: 60 FPS / 16.66 ms budget, LODs, light probes, NPC Ghost system, object pooling”
“Added Technical Optimization section: voxel build with LODs, light-probe overhaul, NPC Ghost system, object pooling, and 60 FPS frame budget”
“Added section on how the city is kept alive at scale: NPC Ghost system tiers and object pooling of 10,000+ elements”
“Added Quests section noting 100 quests supported by the game”
“Added furniture catalog scale (620 items) and note tying furniture polishing to memory optimization”
“Added Content Scale section: 240+ ingredients and 190 meals supported across 11 languages”
“Embedded Meridian Market screenshot to illustrate Thaddeus article”
“Embedded vertical-city screenshot to illustrate Skyhigh Gardens article”
“Embedded city street screenshot to illustrate characters article”
“Embedded city screenshot to illustrate greenhouse farming article”
“Embedded market screenshot to illustrate economy article”
“Embedded city screenshot to illustrate apartment article”
“Removed off-topic screenshots from soundtrack article (Image cleanup 2026-05-16)”
“Embedded screenshots into article body (Content update 2026-05-16)”
“Embedded screenshots into article body (Content update 2026-05-16)”
“Embedded screenshots into article body (Content update 2026-05-16)”
“Embedded screenshots into article body (Content update 2026-05-16)”
“Embedded screenshots into article body (Content update 2026-05-16)”
“Clarified HOVA naming and the air-taxi system (Content update 2026-05-16)”
“Added Factors That Influence Prices table and Vendor Relationships section (Content expansion 2026-05-16)”
“Applied Title Case to body headings”
“Applied Title Case to body headings”
“Removed redundant H1 heading from article body”
“Removed redundant H1 heading from article body”
“Added 3 screenshots (2026-04-29)”
“Added 3 screenshots (2026-04-29)”
“Added 3 screenshots (2026-04-29)”
“Added 3 screenshots (2026-04-29)”
“Added 3 screenshots (2026-04-29)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Rewired 1 wikilink to longer matching article titles”
“Expanded Meridian Market article with district and business details”
“Expanded Thaddeus Carminus article with role and background details”
“Expanded Skyhigh Gardens article with district setting and feature details”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (5 new links)”
“Add wikilinks to table cells (4 new links)”
“Add wikilinks to table cells (2 new links)”
“Add wikilinks to table cells (2 new links)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (1 new links)”
“New article: comprehensive overview of faction system, Corps Sec, underground syndicates, grassroots groups, CORA AI, and alignment mechanics”
“New article: overview of Skyhigh Gardens district with confirmed details from Sep 2025 dev blog”
“New article: overview of Meridian Market as the player's starting area and central business hub”
“Initial version (2026-03-17)”
“New article: comprehensive overview of the dynamic economy, pricing mechanics, advertising, Achievement Points, energy trading, and the role of connections”
“New article: detailed breakdown of all weather types and their interconnected gameplay effects on businesses, energy, fishing, and economy”
“New article: comprehensive guide to greenhouse farming, control consoles, crop management, advanced modules, and ingredient supply chain”
“New article: comprehensive guide to apartment types, furniture vendors, decoration, and interior design contracts in Nivalis”
“New article: comprehensive overview of the Cloudpunk connection, shared universe details, CORA, HOVAs, ocean lore, spin-off status, Camus absence”
“New article: comprehensive overview of soundtrack, composer Harry Critchley, musical style, Cloudpunk connection, sound design approach”
“Batch 02: expanded with apartment types (studios to Calypso Island houses), multiple apartments, balconies, furniture vendors, interior design side jobs, expanded photo mode details, no combat confirmation”
“Batch 02: expanded team to ~12, added key staff names and roles, MagicaVoxel pipeline, 256-color palette, motion capture at Mocaplab Paris, Thomas Welsh writing background”
“Batch 02: expanded with no consoles/Mac/Linux/VR, Steam Deck exploration, full feature table, no Early Access, no demo, offline play, 11 languages with English audio only”
“Batch 02: expanded with organ-harvesting gangs, Corps Sec enforcement, nightclub monopoly threats, visible social decay (homeless in sewers, possible corpses), city crumbling into ocean”
“Batch 02: expanded with Metro Hub as central subway hub, flying taxis for elevated districts, cutscene rides on first use, quick-travel map unlock, no driving confirmation”
“Batch 02: added named districts (Meridian Market, Calypso Island, Skyhigh Gardens, Seaside Boardwalk, Metro Hub, Central Canyon), CORA AI, hidden oases, visual atmosphere details”
“Batch 02: expanded character bios with ages, quotes, personality details; added Nabla and Idlehands; confirmed Camus absence; added casting call details”
“Batch 02: expanded greenhouse section with control consoles (temperature, humidity, light), multiple greenhouses, advanced modules, seed unlocks, signature dish system”
“Batch 02: expanded with venue level system, Manager role, advertising, dynamic economy, neighborhood price fluctuations, black-market detail”
“Initial daily life and routine guide”
“Initial system requirements article”
“Initial character profile”
“Initial transportation guide”
“Initial city overview article”
“Initial relationships and characters guide”
“Initial cooking and recipes guide”
“Initial business management guide”