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Track all wiki edits and revisions for Kingmakers
“Added a July 2026 development note on a new castle environment and interior set dressing, furniture, and lighting improvements”
“Added why additional PC storefronts are deferred for Early Access, tied to per-store crossplay and achievement work”
“Described how friendly units are drawn in the overhead view”
“Added an in-game screenshot to illustrate the section”
“Added 1 in-game screenshot illustrating the article's subject”
“Added buildable-wall detail from a July 2026 developer update; fixed a capitalization error”
“Removed duplicate in-body wikilinks”
“Hedged the listed PC specs as provisional pre-launch figures and softened the console claim to planned-after-1.0”
“Removed duplicate in-body wikilinks”
“Added soldier-identifiability clarity work and experimental horde-mode balance loop”
“Removed unconfirmed internal-target date reference attributed to a social media post”
“Embedded 3 gameplay screenshots and refreshed derived fields”
“Applied Title Case to body headings”
“Added 3 screenshots (2026-04-29)”
“Added August 2026 development status: the deep-dive schedule window, the release-timing comment, and Early Access storefront scope”
“Corrected the claim that deep-dive videos ship periodically, added the August 2026 deep-dive schedule window, the release-timing comment, and the Early Access storefront scope”
“Replaced unsourced hardware designations in the article tags with descriptive terms”
“Restored missing comma separators in the equipment and alliance-building sentences”
“Restored missing separators after the studio, destruction and timeline links”
“Corrected character customization from shipped to planned, and restored missing comma separators in the delay-challenges and machine-learning sentences”
“Fixed a missing space before a .50 caliber reference”
“Restored missing comma separators between linked terms so the text no longer renders words joined together”
“Fixed missing spaces before .50 caliber references”
“Added a caveat that model names are resemblance identifications, and fixed missing spaces before .50 caliber references”
“Removed peasants from the armored-combatant tiers and described the player character's own armour”
“Added the trademark caveat and reworded vehicle designations that were stated as in-game names”
“Reworded the helicopter reference to avoid stating a trademarked designation as an in-game name”
“Clarified the producer credit to name the agency under both its former and current names”
“Replaced trademarked firearm names in the armor table with descriptive categories”
“Corrected image alt text and retargeted 1 internal link”
“Rewrote image alt text to describe each screenshot accurately”
“Corrected image alt text and retargeted 1 internal link”
“Rewrote image alt text to describe each screenshot accurately”
“Retargeted 1 internal link to the correct article”
“Corrected image alt text and retargeted 1 internal link”
“Corrected image alt text and retargeted 1 internal link”
“Corrected image alt text and retargeted 1 internal link”
“Corrected image alt text and retargeted 1 internal link”
“Added an in-game screenshot to illustrate the section”
“Added an in-game screenshot to illustrate the section”
“Removed unsourced aircraft and armament model designations from the air support section”
“Added the developers' trademark caveat on weapon names and corrected the bow and airstrike entries”
“Corrected how troop tiers are recruited and upgraded”
“Removed an unsupported peasant-levy recruitment tier and corrected the unit upgrade table”
“Corrected the Story Kitchen founding executives and an agency name”
“Corrected studio location, wishlist ranking and rebellion start year; reconciled the founder list”
“Corrected studio location and wishlist ranking, removed unsourced hardware model names and a stale trailer view count”
“Added 1 in-game screenshot illustrating the article's subject”
“Added 1 in-game screenshot illustrating the article's subject”
“Added 1 in-game screenshot illustrating the article's subject”
“Added 2 in-game screenshots illustrating the article's subject”
“Noted in-progress work on player-directed honor guards as unshipped”
“Added the stronghold-capture mission framing and why player mortality forces troop command”
“Added the requested ammunition supply pod drop to Air Support”
“Added the stated construction loop linking resources to stronger soldiers and weapons”
“Recorded that the July 2026 expo build ran single-player while the planned public demo is fully multiplayer”
“Added the weapons and resupply seen in the July 2026 public demo build; removed an outside-database attribution from a heading and a paragraph”
“Added the July 2026 public expo demo milestone and the stated planned weapon breadth”
“Added the July 2026 first public playable demo milestone to Development History and repaired a broken sentence in Reception”
“Added client-side soldier-AI handoff detail and updated the planned-demo status from a July 2026 developer update”
“Added July 2026 development-update status; de-staled a heading and fixed a broken sentence”
“Fixed a broken sentence in the player-character section (Edit 2026-07-12)”
“Added mid-2026 development status and planned-demo details from a July 2026 developer update; fixed three broken sentences”
“Added the individual-unit AI design contrast (Mount and Blade style) versus blob-based command”
“Added modern gatling-turret emplacements deployed via tactical grenade to the siege toolkit”
“Resolved setting to the 1400-1415 Owain Glyndwr Welsh Rebellion and removed the superseded 1461 discrepancy note”
“Removed duplicate in-body wikilinks”
“Added destructible interior furniture (in development)”
“Added cavalry training speed, infirmary rework, legion rebalance, and soldier-identifiability work (in development)”
“Added in-progress parry and cavalry execution animation work”
“Added note on 2026 development activity; still no release date”
“Added Recent Development Activity: experimental endless horde mode, buildable roads, temporal troop transport (unconfirmed)”
“Added economy redesign (rolling store, quarries removed, silver from kills), buildable roads, and infirmary rework (in development)”
“Added Command Interface section: reworked command tray, wave-timer experiment, temporal troop transport (in development)”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Updated release-target wording to reflect the absence of a publicly committed new date”
“Embedded 3 gameplay screenshots and refreshed derived fields”
“Removed 3 generic gameplay screenshots from studio bio page”
“Removed outlet attributions from announcement reporting references”
“Added resource cost, counter-siege, and use-case comparison sections”
“Added delay status update section and clarified that no new Early Access date has been announced”
“Added 3 screenshots (2026-04-29)”
“Added 3 screenshots (2026-04-29)”