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Track all wiki edits and revisions for Kingmakers
“Added an in-game screenshot to illustrate the section”
“Added an in-game screenshot to illustrate the section”
“Added 1 in-game screenshot illustrating the article's subject”
“Added buildable-wall detail from a July 2026 developer update; fixed a capitalization error”
“Removed duplicate in-body wikilinks”
“Hedged the listed PC specs as provisional pre-launch figures and softened the console claim to planned-after-1.0”
“Removed duplicate in-body wikilinks”
“Added soldier-identifiability clarity work and experimental horde-mode balance loop”
“Removed unconfirmed internal-target date reference attributed to a social media post”
“Embedded 3 gameplay screenshots and refreshed derived fields”
“Applied Title Case to body headings”
“Added 3 screenshots (2026-04-29)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Removed additional external site attributions”
“Add wikilinks to table cells (1 new links)”
“Initial article on Kingmakers' post-launch roadmap and planned features”
“Added an in-game screenshot to illustrate the section”
“Removed unsourced aircraft and armament model designations from the air support section”
“Added the developers' trademark caveat on weapon names and corrected the bow and airstrike entries”
“Corrected how troop tiers are recruited and upgraded”
“Removed an unsupported peasant-levy recruitment tier and corrected the unit upgrade table”
“Corrected the Story Kitchen founding executives and an agency name”
“Corrected studio location, wishlist ranking and rebellion start year; reconciled the founder list”
“Corrected studio location and wishlist ranking, removed unsourced hardware model names and a stale trailer view count”
“Added 1 in-game screenshot illustrating the article's subject”
“Added 1 in-game screenshot illustrating the article's subject”
“Added 1 in-game screenshot illustrating the article's subject”
“Added 2 in-game screenshots illustrating the article's subject”
“Noted in-progress work on player-directed honor guards as unshipped”
“Added the stronghold-capture mission framing and why player mortality forces troop command”
“Added the requested ammunition supply pod drop to Air Support”
“Added the stated construction loop linking resources to stronger soldiers and weapons”
“Recorded that the July 2026 expo build ran single-player while the planned public demo is fully multiplayer”
“Added the weapons and resupply seen in the July 2026 public demo build; removed an outside-database attribution from a heading and a paragraph”
“Added the July 2026 public expo demo milestone and the stated planned weapon breadth”
“Added the July 2026 first public playable demo milestone to Development History and repaired a broken sentence in Reception”
“Added client-side soldier-AI handoff detail and updated the planned-demo status from a July 2026 developer update”
“Added July 2026 development-update status; de-staled a heading and fixed a broken sentence”
“Fixed a broken sentence in the player-character section (Edit 2026-07-12)”
“Added mid-2026 development status and planned-demo details from a July 2026 developer update; fixed three broken sentences”
“Added the individual-unit AI design contrast (Mount and Blade style) versus blob-based command”
“Added modern gatling-turret emplacements deployed via tactical grenade to the siege toolkit”
“Resolved setting to the 1400-1415 Owain Glyndwr Welsh Rebellion and removed the superseded 1461 discrepancy note”
“Removed duplicate in-body wikilinks”
“Added destructible interior furniture (in development)”
“Added cavalry training speed, infirmary rework, legion rebalance, and soldier-identifiability work (in development)”
“Added in-progress parry and cavalry execution animation work”
“Added note on 2026 development activity; still no release date”
“Added Recent Development Activity: experimental endless horde mode, buildable roads, temporal troop transport (unconfirmed)”
“Added economy redesign (rolling store, quarries removed, silver from kills), buildable roads, and infirmary rework (in development)”
“Added Command Interface section: reworked command tray, wave-timer experiment, temporal troop transport (in development)”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Updated release-target wording to reflect the absence of a publicly committed new date”
“Embedded 3 gameplay screenshots and refreshed derived fields”
“Removed 3 generic gameplay screenshots from studio bio page”
“Removed outlet attributions from announcement reporting references”
“Added resource cost, counter-siege, and use-case comparison sections”
“Added delay status update section and clarified that no new Early Access date has been announced”
“Added 3 screenshots (2026-04-29)”
“Added 3 screenshots (2026-04-29)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Cleaned punctuation and AI-style phrasing (2026-04-27)”
“Removed additional external site attributions”
“Removed additional external site attributions”
“Removed additional external site attributions”
“Add wikilinks to table cells (2 new links)”
“Add wikilinks to table cells (3 new links)”
“Add wikilinks to table cells (3 new links)”
“Initial article on the time travel premise and alternate timeline in Kingmakers”
“Initial article on the historical Glyndwr Rebellion and its role as Kingmakers' setting”
“Initial article on siege weapons in Kingmakers”
“Initial article on Kingmakers' battlefield AI and simulation technology”