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2026 Roadmap - 27 revisions
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Revised PS5 launch from H1 2026 to H1 2027 (May 15 dev diary); added May 24 High School Preview confirmation for June 2026 update
Updated Q2 status to v0.8.5 live build and added the May 15 hotfix to the hotfix list
Added Q2 status update covering the May hotfix cycle (v0.8.2/v0.8.3/v0.8.4), the shift of the May Schools content drop to a June 2026 PlayStation 5 update, and the infinite NPC spawning bug fix with save-file cleanup.
Noted UE 5.6 migration completion in v0.8.0 (April 29, 2026)
Cleaned punctuation and AI-style phrasing (2026-04-27)
Added Q2 2026 status update covering April realignment and deferred features
Major expansion with Q2-Q4 details, latest dev update information
Moved Hanok presets attribution from v0.6.0 to v0.6.1 per official Steam patch notes
Expand with Q1 delivery status, update history, UE 5.6 migration details, anniversary update spotlight, community reception, and additional wikilinks
Expanded with Part 2 roadmap details: modding monthly milestones, Canvastown phased release, and online multiplayer rollout timeline
Major expansion: detailed quarterly breakdown with all confirmed features, modding roadmap, Canvastown plans, and multiplayer timeline
Major rewrite: complete Q1-Q4 breakdown with detailed feature lists, modding roadmap timeline, engine upgrade details, and development philosophy notes
Convert bullet-point lists to tables for better readability
Updated with v0.6.0 mini update details (Feb 12, 2026), Lunar New Year content, expanded fundamentals-first section with developer update specifics, animation smoothing and baby feature improvements
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