Overview
Weapon types in Honor of Kings: World define the physical attacks and combo structures available to the player. Within certain Flow styles, particularly Primal Flow, players can swap between multiple weapon types mid-combo. Other styles have their weapons built into their identity, such as Marco Polo's dual pistols or Hou Yi's bow. Weapons can be obtained through crafting, boss drops, and the gacha system, with a reported 80-pull pity for 5-star weapons based on Chinese beta data.
Primal Flow weapons
The Primal Flow style is the most weapon-diverse, granting access to four interchangeable weapon types. Players can swap between them at any point during combat, even mid-combo, creating hybrid attack strings that mix the strengths of each type.
Ringblade (Wheel)
The ringblade, also called the wheel in some translations, is the fastest weapon in the game. It uses rapid circular slashes at close range, excelling at building combo counters and filling the enemy's stagger gauge through sheer volume of hits. Its short reach is its main drawback, requiring the player to stay in close proximity to enemies. The ringblade is ideal for aggressive, rush-down playstyles where maintaining pressure is the priority.
Lance (Spear)
The lance balances attack speed with superior reach. Thrusting attacks keep enemies at a comfortable distance while sweeping motions can catch multiple targets. The lance is a versatile all-around weapon that performs well in both one-on-one encounters and group fights. Its moderate speed makes it a reliable choice for players who want reach without committing to the hammer's slow attack animations.
Hammer
The hammer deals the highest damage per hit and contributes the most to the stagger gauge on each swing. Individual strikes carry enormous impact, staggering smaller enemies outright and chunking significant portions of a boss's posture bar. The tradeoff is a slow attack speed with long commit animations that leave the player exposed if timed poorly. Landing a fully charged hammer strike during a boss's vulnerability window yields massive damage spikes.
Sword
The sword offers the most balanced profile across speed, damage, and defensive utility. Its moveset includes both offensive combos and reactive counter-slashes. The sword was the weapon most prominently featured in the Gamescom 2025 demo and is likely the first weapon most new players will use. Its adaptability makes it suitable for any combat scenario.
Hero-specific weapons
Beyond the four Primal Flow weapons, many Flow styles come with their own signature weapons that define their combat identity:
Item | Details |
|---|---|
Dual pistols | Marco Polo's ranged style uses alternating pistol fire for sustained damage at medium range. |
Bow | Hou Yi's ranger style uses precision archery with charged shots and area-denial abilities. |
Dual blades | Mulan's light form uses rapid dual-blade attacks for fast combo chains and mobility. |
Greatsword | Mulan's heavy form wields a greatsword for slow, powerful strikes with super armor on key attacks. |
Guandao | Guan Yu's sweeping polearm provides wide area coverage for controlling groups of enemies. |
Halberd | Lu Bu's spinning halberd attacks deal heavy damage with a rage-building mechanic. |
Longsword | Li Bai's Way of the Sword features aerial combos and chain-bonus damage for fluid play. |
Three-pointed lance | Yang Jian's divine weapon combines thrusting attacks with supernatural abilities. |
Weapon switching in combat
Weapon switching within Primal Flow is instant and can be executed mid-combo. A common tactic shown in gameplay previews was opening with fast ringblade hits to build stagger, then switching to the hammer for a charged finisher once the boss flinched. The system rewards players who learn the timing windows for each weapon rather than committing to a single type.
This internal weapon switching is separate from the dual-class system's style switching. A player using Primal Flow as one of their two equipped styles can swap weapons within Primal Flow and also swap to their second Flow style entirely. The layered switching creates multiple levels of combat depth.
Weapon upgrades and quality
All weapons can be upgraded using materials from crafting and boss drops. Weapons follow the same 1-6 star rarity scale as other gear. Higher-rarity weapons have more upgrade tiers, stronger base stats, and additional passive effects. Upgrade paths increase base damage, unlock passive abilities, and enhance the weapon's visual appearance.