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The rapier is the one-handed thrusting weapon in Echoes of Aincrad, associated with precise, timing-focused play.
The one-handed sword is the balanced default weapon of Echoes of Aincrad, usable with or without a shield.
The greatsword is one of two two-handed weapon types in Echoes of Aincrad, offering long reach and heavy damage at the cost of speed and shield use.
Illfang the Kobold Lord is the confirmed Floor 1 boss of Echoes of Aincrad.
Shields can be paired with any of the four one-handed weapon types in Echoes of Aincrad and enable a defensive, timed-block playstyle.
The mace is a heavy one-handed blunt weapon in Echoes of Aincrad, usually paired with a shield for a defensive build.
The dagger is the fastest weapon in Echoes of Aincrad, with short reach but the quickest animations in the game.
The battleaxe is the second two-handed weapon type in Echoes of Aincrad, focused on crushing impact damage over finesse.
The Frenzy Boar is a confirmed Floor 1 enemy in Echoes of Aincrad, found in the fields outside the Town of Beginnings.
Status effects in Echoes of Aincrad range from stamina-slowing Frozen and damage-over-time Burning to a building Instant Death gauge that ends a fight outright.
Horunka Village is a small settlement on Floor 1 of Aincrad, outside the Town of Beginnings.
Ruin Kobold Troopers are humanoid kobold enemies on Floor 1 of Aincrad in Echoes of Aincrad. In established lore they are hand-axe wielding field mobs that train the player's dodge and parry timing for the Floor 1 boss.
Kobold Sentinels are confirmed Floor 1 enemies in Echoes of Aincrad. They are the armed humanoid foot soldiers that populate the floor's dungeons.
Akihiko Kayaba is the Game Master of Sword Art Online and the architect of the death game. He appears in Echoes of Aincrad.
Tolbana is a smaller settlement on the first floor of Aincrad in Echoes of Aincrad.
Stamina is the shared resource that gates attacks, dodges, and sprints in Echoes of Aincrad, pushing the game toward methodical, paced combat.
Marome Village is a small settlement on Floor 2 of Aincrad.
EX-MODs are the randomly rolled weapon effects that drive build variety in Echoes of Aincrad. They can be moved between weapons of the same type through synthesis at the blacksmith.
Taran Village is a small settlement on Floor 2 of Aincrad.
A running record of the post-launch patches for Echoes of Aincrad, covering the fixes, balance passes, and features added since the July 2026 release.
Medai Village is a small settlement on Floor 1 of Aincrad.
The Labyrinth is the tower that connects the floors of Aincrad. Its randomised chambers, elite enemies, and guardian bosses make it the hardest stretch of the Floor 1 campaign.
Every partner in Echoes of Aincrad brings one Combination Skill and one Support Skill. This page lists the full set and the resources they draw on.
Saayu is one of the protagonist's beta-test friends in Echoes of Aincrad, introduced as the cheerful heart of the party. She is a story character rather than a selectable partner.
Safety Areas and Warp Terminals are the checkpoint network of Echoes of Aincrad. Activating them reveals the local map, restores resources, and opens fast travel.
Arks are sealed objects scattered across the fields of Aincrad. Most guard optional paths and rewards, but a set of them gates story progress late in the campaign.