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Stamina
Stamina is the resource that governs how often the hero can attack, dodge, and sprint in Echoes of Aincrad. Every action drains a percentage of the stamina bar, and it only regenerates while the hero is neutral.
Why It Matters
Because blocks, dodges, and attacks all share the same pool, mashing inputs runs the risk of ending up gassed at the exact moment an enemy swings back. The design intent is that players pace themselves, which is why the team has described the combat as methodical rather than twitchy.