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Kalien is a playable Hero in DragonSword: Awakening. A Spiritist of the Red Fox Mercenary Corps, she fights with fire-element Sur, a fox spirit, and specializes in the Stun Status Ailment.
Theresia is a playable Hero in DragonSword: Awakening and a Heretic Inquisitor of the Organa Order. Wielding twin sacred maces, she stacks the Bleed and Stun Status Ailments and serves as one of only ten Inquisitors with execution authority across the Continent of Orbis.
Aria is a playable Hero in DragonSword: Awakening and a member of the mercenary band that travels with Lute, Johnny, and Castella. She specializes in firepower, deploying bombs and stacking the Fire and Airborne Status Ailments to set up tag-team combos.
DragonSword: Awakening is a buy-to-play single-player open-world action RPG from Hound13, released on Steam on July 23, 2026. Nineteen Heroes, Switching Signals tag-team combat, and the Continent of Orbis.
The Red Fox Mercenary Corps is the first named faction of DragonSword: Awakening. It is the mercenary outfit that Kalien, the corps' Spiritist, belongs to, and it carries her cross-continental search for Dana's missing mother across the Continent of Orbis.
Dana is a playable Hero in DragonSword: Awakening, the youngest member of the Red Fox Mercenary Corps and an ice alchemist who fights alongside her transmuted golem Chako.
DragonSword: Awakening is the buy-to-play release of a previously free-to-play Korean game. All 19 Heroes and equipment come from the story; only cosmetic costumes, Familiars, the Deluxe Pack, and future expansions are sold.
Karma is the exclusive-equipment system in DragonSword : Awakening. Two dedicated Karma types per Hero reshape that Hero's combat role, and exclusive Karma is crafted from Tower of Trials and World Boss materials through a fixed exchange rather than a random drop.
Hound13 is the South Korean studio behind DragonSword: Awakening, founded in 2014 by former Dragon Nest developers. Park Jung-sik is chief executive and game director; Jang Yun-jin is producer.
How to get into DragonSword: Awakening after release: pick a Hero, learn the stack, extend, finish combo loop, explore the Continent of Orbis, and work around the known launch-window crashes.
The Continent of Orbis is the open-world setting of DragonSword: Awakening. Orbis is both the continent and its first human kingdom, menaced by a reawakened Dragon 60 years after six Heroes of Old saved it.
Familiars are the collectible mount companions in DragonSword: Awakening. They follow in miniature form on foot, grow to full size when ridden, and include plants, beasts, birds, insects, and dragons.
The Heroes of Old are the six legendary figures who drove back the Dragon sixty years before the events of DragonSword: Awakening. They are not playable; they are a lore framework that the modern cast retraces across the Continent of Orbis.
Signal Skills are the combo finisher in DragonSword: Awakening. Triggered through Switching Signals, they let Heroes tag in mid-fight to chain devastating combos from stacked Status Ailments.
Dragon Riding is the named aerial traversal feature in DragonSword: Awakening. Hound13 has said the freedom-of-movement design is inspired by The Legend of Zelda series.
The Organa Order is a religious-judicial faction in DragonSword: Awakening. It fields ten Heretic Inquisitors with authority to execute heretics on sight across the Continent of Orbis. Two role tiers are publicly named: the Heretic Inquisitor Theresia and the Saintess of the Dawn Ornette.
The Webzen publishing dispute pivoted DragonSword from a Korean free-to-play launch into the self-published buy-to-play DragonSword: Awakening. A Seoul court dismissed Webzen's injunction on July 22, 2026; the main lawsuit remains pending.
Every optional purchase in DragonSword: Awakening: the Deluxe Pack, five launch costumes, the Summer Sea Set, and the paid Familiar catalogue, plus the free Abyssal Direwolf window.
Patch history for DragonSword: Awakening from the July 23, 2026 launch through version 1.0.7, plus known issues, workarounds, and the pre-launch save data reset.
Runes are the endgame growth materials in DragonSword: Awakening, dropped by raids, upgraded through star-rank synthesis, and stored in a dedicated 500-slot inventory.
The nine roaming World Bosses of the Continent of Orbis, their Mercenary Corps experience tiers and reward drops, and how they relate to Sudden Missions.
Awakening is the six-stage Hero growth ladder in DragonSword: Awakening. Each stage adds or changes a Hero's abilities, and the ceiling is fixed at six.
Hound13's published plans for DragonSword: Awakening after launch: four free Heroes in late 2026, Hero Quests, the Rift System, quality-of-life work, and the floating-island region.
The instanced content of DragonSword: Awakening: Normal, Currency and Trait Dungeons, Hunt, the Ursula Raid, and the Tower of Trials, plus how their rewards were rebalanced after launch.