Overview
DragonSword: Awakening is a single-player open-world action RPG developed and published by Hound13. It is the buy-to-play Western release of the Korean free-to-play game DragonSword, and it has been reworked explicitly to strip out the gacha and F2P systems that defined the Korean version.
Release
Field | Detail |
|---|---|
Release window | July 2026 |
Platform | PC (Steam) |
Developer / Publisher | Hound13 (self-published) |
Business model | Buy-to-play package game |
Engine | Unreal Engine 5 |
Setting
The game is set on the Continent of Orbis, a radiant, warmly coloured fantasy world built in Unreal Engine 5. Players explore meadows, watchtowers and their secret cellars, treasure-filled deep seas, and hidden caves and dungeons.
Core Gameplay
Nineteen playable Heroes, each with their own distinct Status Ailment abilities.
A combo system built around stacking Status Ailments, extending with Active Skills, and finishing with Signal Skills.
Collectible Familiars that double as mounts.
A demo confirmed for Steam Next Fest in June 2026 ahead of the July launch.
Co-op options: up to 2 players for subjugation content, up to 3 players for raid content.
Not F2P, Not Gacha
See Buy-to-Play Model for how the Western release differs from the Korean original. The short version: all nineteen heroes and every piece of meaningful equipment are obtainable through the story and in-game activities, not through gacha draws.