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Rings
April 11, 2026 at 01:41 PM
Removed 3 irrelevant image(s)
Rings are one of the four accessory types in Crimson Desert. Players can equip up to two rings at a time. Rings generally focus on offensive stats, particularly Attack. At higher refinement levels, all rings unlock Stamina Regeneration bonuses.
Rings can be obtained from enemy drops, Strongbox puzzles, Contribution Shops, and theft (with a criminal Mask). Like all accessories, rings can be refined at a Blacksmith up to level 10.
Ring | Attack | Special Effect | Source | |
|---|---|---|---|---|
-- | -- | -- | Demeniss Cathedral Contribution Shop (25 CP) | |
-- | -- | -- | ||
0 | +2 | None | Hernand Castle Contribution Shop (65 CP) | |
0 | +2 | Critical Rate Lv.1 | Pailune Contribution Shop | |
0 | +1 | None | Bandit drops, looting | |
0 | 0 | Attack, Attack Speed at Refinement Lv.2 | Stolen (requires Mask) |
The Hernandian Signet and Pailunese Signet are the strongest offensive rings, both providing +2 Attack. The Pailunese Signet additionally grants Critical Rate Lv.1, making it the superior choice for damage-focused builds. The Tarnished Ring at +1 Attack is the most common early-game ring, and doubling up with two Tarnished Rings matches the Signet's +2 Attack total.
The Worn Ring starts at 0 Attack but unlocks Attack and Attack Speed at Refinement Lv.2, making it situationally useful for players who invest in early refinement. The Finely Crafted Gold Ring from Stellen Manor offers refinement potential, though its exact base stats have not been fully documented.
All rings can be refined at a Blacksmith up to level 10. Ring refinement generally unlocks Stamina Regeneration bonuses at higher levels. Duplicate rings or other accessories can be used as refinement materials.
Players can equip two rings simultaneously, making ring choices an important part of build optimization.
Most rings focus on Attack, making them the primary offensive accessory type alongside weapons.
The Hernandian Signet requires 65 Contribution Points from Hernand, making it a mid-game acquisition for most players.
The Demeniss Cathedral Ring is available through the Demeniss Contribution Shop for 25 points.
The following table lists all 25 known rings. Base stats shown are at Refinement Level 0. Most rings start at 0 Attack and gain their stats through refinement.
Ring | Base ATK | Special Effects (Base) |
|---|---|---|
0 | Attack Speed Lv.0 | |
0 | Attack Speed Lv.0 | |
0 | None | |
0 | Attack Speed Lv.0 | |
3 | Attack Speed Lv.0, Movement Speed Lv.0, Critical Rate Lv.0 | |
0 | Attack Speed Lv.0 | |
2 | Attack Speed Lv.1, Movement Speed Lv.0, Critical Rate Lv.0 | |
0 | None | |
0 | Attack Speed Lv.0 | |
2 | Attack Speed Lv.0, Movement Speed Lv.0, Critical Rate Lv.1 | |
2 | Attack Speed Lv.0, Movement Speed Lv.0, Critical Rate Lv.0 | |
0 | Attack Speed Lv.0 | |
0 | None | |
5 | None | |
2 | Attack Speed Lv.0, Movement Speed Lv.0, Critical Rate Lv.1 | |
0 | None | |
0 | Critical Rate Lv.0 | |
4 | Charge Lightning (Skill) | |
0 | Attack Speed Lv.0 | |
0 | Attack Speed Lv.0 | |
0 | Attack Speed Lv.0 | |
2 | Attack Speed Lv.0, Movement Speed Lv.0, Critical Rate Lv.1 | |
Tigerfang Ring | 0 | None |
White Horn's Ring | 0 | None |
Witch's Ring | 0 | Attack Speed Lv.0 |
0 | Attack Speed Lv.0 |
All rings can be refined at a Blacksmith up to level 10. Refinement costs currency and specific materials that scale with the ring's current level:
Levels 1 through 5 require common materials such as Small Bone. Costs range from approximately 1,750 to several thousand currency.
Levels 6 through 9 require rarer materials including Epidote, Silver Ore, and Diamond.
Level 10 requires endgame materials such as Aeserion's Scale and an Abyss Artifact. The cost for the final refinement reaches approximately 37,588 currency.
Secondary and tertiary stats (Attack Speed, Critical Rate, Movement Speed, Stamina Regeneration) typically begin unlocking at Refinement Level 3 and above. Duplicate rings or other accessories can be used as refinement materials to offset the resource cost.
As an example, the Ancient Ring starts at 0 Attack with Attack Speed Lv.0 and reaches 3 Attack with Attack Speed Lv.3 at Refinement Level 10.
Bandit drops are the most common early-game source. Roadside bandits frequently drop Tarnished Rings.
Contribution Shops sell faction-specific rings. The Hernandian Signet costs 65 Contribution Points from the Hernand shop.
Strongbox puzzles contain unique rings. The Finely Crafted Gold Ring is found in Stellen Manor's Strongbox in Pailune.
Boss drops yield high-tier rings. The Ogre's Ring (5 ATK) comes from boss encounters.
Theft with a criminal Mask equipped allows stealing the Worn Ring from NPCs.
Players can equip up to six accessories simultaneously: two rings, two earrings, one necklace, and one cloak. Each accessory type specializes in different stat areas:
Rings focus on Attack and Attack Speed, with Stamina Regeneration at higher refinement.
Earrings lean toward Defense and Movement Speed, with Health Regeneration as a tertiary bonus.
Necklaces boost Attack and can unlock Critical Rate, with Spirit Regeneration at higher levels.
Cloaks primarily offer elemental resistance rather than raw Attack or Defense.
For pure damage builds, the Delesyian Signet (3 base ATK with Attack Speed, Movement Speed, and Critical Rate) and the Ogre's Ring (5 base ATK) are the strongest options. The Ring of Lightning (4 base ATK plus the Charge Lightning skill) offers both damage and utility.
Players on a budget in the early game can double up with two Tarnished Rings from bandit farming and refine them cheaply. The regional Signets (Hernandian, Pailunese, Demenissian, Greymane, Tashkalp) provide solid mid-game options obtainable through faction reputation.