Loading...
Musket
April 17, 2026 at 02:05 AM
Add verified stats and crafting requirements
Musket is an uncommon musket in Windrose. The base published card uses 100 ATK, 550 Pierce damage, and Precision scaling.
Variant | Type | ATK | Damage | Listed Scaling | Stack Size |
|---|---|---|---|---|---|
Uncommon | Range Weapon | 100 | 550 Pierce | Precision (B) | 1 |
Step | Variant | Level | Ingredients | Duration |
|---|---|---|---|---|
Craft | Uncommon | 1 | Copper Ingot x7, Wood x10 | 1s (60/min) |
Craft | Uncommon | 6 | Foothills Iron Ingot x7, Hardwood x10 | 1s (60/min) |
Craft | Uncommon | 11 | Mire Metal Ingot x7, Hardwood x7, Master’s Tools x3 | 1s (60/min) |
Variant | Levels | Ingredients |
|---|---|---|
Uncommon | 2-5 | Copper Ingot x7, Wood x10 |
Uncommon | 6 | Foothills Iron Ingot x4, Hardwood x5 |
Uncommon | 7-10 | Foothills Iron Ingot x7, Hardwood x10, Master’s Tools x3 |
Uncommon | 11 | Mire Metal Ingot x4, Hardwood x4, Master’s Tools x3 |
Uncommon | 12-15 | Mire Metal Ingot x7, Hardwood x7, Master’s Tools x3 |
The public loot tables also list low-chance chest-table entries for Uncommon: 22 other listed chest-table rows at 0.02%.
The current public pages also say this weapon is not bought or sold by vendors.
Variant | Vendor Trade | Guaranteed Loot | Other Listed Loot |
|---|---|---|---|
Uncommon | Not bought or sold by vendors. | No guaranteed loot row listed. | 22 other listed chest-table rows at 0.02% |
Weapons - the full current live weapon overview
Muskets - the current musket roster
Weaponsmith Workshop - the station used for most weapon crafting and upgrades
Property | Value |
|---|---|
Rarity | Uncommon (green) |
Damage Type | Pierce |
Scaling | Precision (Grade B) |
Station | Weaponsmith Workshop (requires Anvil + Bellows attachments) |
Slot | Both hands (2H ranged) |
The Uncommon Musket requires both the Anvil and Bellows attachments at the Weaponsmith Workshop. Like all firearms, it consumes Gunpowder per shot. The Musket is the long-range counterpart to the Pistol and Blunderbuss, favoring Precision-based distance engagement.