Minor Necklace of Vitality is an Uncommon necklace in Windrose that grants +7 Vitality to the wearer. It is the Uncommon tier, one step above the entry-level Tiny necklace. It can only be obtained by ascending the previous tier at the Jewelery Table. Necklaces fill the neck accessory slot, so only one can be worn at a time.

Overview
Attribute | Value |
|---|---|
Rarity | Uncommon |
Item Level | 2 |
Stat Bonus | +7 Vitality |
Stack Size | 1 |
Slot | Neck (Accessory) |
Plan Required | No |
Effect
Grants +7 Vitality to the wearer while equipped.
Vitality increases maximum health. In practical terms it boosts every weapon
Vitality pays off the most in the early game when you only have about 100 HP, so even a small bump can mean surviving one extra hit.
How to Obtain
Ascend (Jewelery Table Lvl 1)
Upgrade from a Tiny Necklace of Vitality using the ingredients below:
Ingredient | Quantity |
|---|---|
1 | |
10 |
Tier Progression
Necklace | Rarity | Stat Bonus |
|---|---|---|
Common | +5 Vitality | |
Minor Necklace of Vitality | Uncommon | +7 Vitality |
Rare | +10 Vitality | |
Epic | +15 Vitality |
Tips
Only one necklace and one ring can be equipped at a time. Pick the line that best matches the weapon you are building around.
Vitality pays off the most in the early game when you only have about 100 HP, so even a small bump can mean surviving one extra hit.
Every necklace in this line disassembles back into Silver Ingot × 3, regardless of tier.
The Minor tier is a pure upgrade of the Tiny version, so you never need to dispose of your old Tiny necklace: it becomes an ingredient.
Flavor Text
Priests of ancient peoples once wore necklaces like these as a mark of devotion to a fertility god.
See Also
Necklaces: category overview of every necklace in Windrose.
Rings: the other accessory-slot jewelry type.
Jewelery Table: the workstation where every necklace is crafted and ascended.
Vitality: the character stat this necklace line boosts.