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Large Floor (Logs)
May 22, 2026 at 12:00 PM
Added Overview explaining the large 2x2 footprint and how floors snap to foundations and walls, a Related Floor Pieces comparison table, and gathering and unlock Tips. Cross-linked
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A large floor section made of logs
Category: Floors and Walls - Floors
Property | Value |
|---|---|
Max Health | 1,500 |
Duration: 1s
Ingredient | Quantity |
|---|---|
x2 |
Plan |
|---|
Large Floor (Logs) is a large square floor piece in the log construction tier. It covers a two by two area of the building grid, so a single placement spans the same footprint as four standard floor tiles, which speeds up laying out the ground level of a base. It is one of the cheapest large pieces in the game, costing only two Wood, and shares the 1,500 max health value common to the large log Floors line.
Floors form the walkable deck of any structure. They snap onto a Foundation or onto the top edge of Walls to create upper storeys, and they provide the surface that Roofs, furniture, and crafting stations sit on. Because logs are the early progression material, this piece is most useful for a first inland camp before stone and plank tiers are unlocked.
The log tier and the other early floor tiers share the same 1,500 max health. Larger pieces cover more ground per placement; pick the material your building pieces plans have unlocked.
Floor Piece | Material | Cost | Max Health |
|---|---|---|---|
x2 | 1,500 | ||
x1 | 1,500 | ||
x2 | 1,500 | ||
Sticks | low | 1,500 | |
varies | 1,500 | ||
x3 | 1,500 |
Place a Foundation (Logs) first on uneven ground, then snap floors on top to keep the deck level.
Gather Wood by chopping trees with an axe; two units per large tile makes this the most material efficient way to floor a wide area early on.
The recipe is unlocked by the Plans: Clay and Logs. Base set. plan, which also teaches matching log walls for a complete starter shelter.
Large Floor (Logs) is part of the crafting progression chain rather than a standalone collectible. Use the recipe, station, and ingredient rows to trace what unlocks it, what it consumes, and which linked upgrades or materials should be prepared before crafting it.