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Track all wiki edits and revisions for SpaceCraft
“Named the in-game shared marketplace terminal the Trade Nexus”
“Added a Performance Options section noting the three DLSS quality tiers added during Early Access”
“Added a relevant gameplay screenshot”
“Noted the shared marketplace is unavailable in Solo Offline Mode”
“Added a Post-Launch Updates section summarizing the June 12 and June 15 stability, localization, and balance fixes”
“Updated to reflect the Early Access launch on June 11, 2026”
“Added Russian and Chinese launch prices to the regional price table”
“Fixed garbled table label cells”
“Corrected wikilink existence flags; removed duplicate in-body wikilinks”
“Added the July 6 (v0.3.22491), July 8 (v0.3.22655 visual pass), and July 8 Trade Nexus hotfix patch rows and updated the intro to early July 2026”
“Added a relevant gameplay screenshot”
“Corrected supported-languages list to the six on the current store listing; noted developer-announced Russian and Simplified Chinese”
“Added Retrieve Ship option for recalling stranded ships at station Shipyards”
“Added later-tier named permits (Better Titanium, Advanced Frames, Very Light Alloys, Modular Systems III) with balancing note”
“Added late-June balancing pass and early-July developer priorities to post-launch updates”
“Added Footprint (FP) base build-budget section with current balancing values”
“Initial version (2026-07-05)”
“Noted how to access the new Solo Offline Mode”
“Updated pricing for the expired launch discount; Beta details to past tense; noted Solo Offline Mode and recent fixes in Post-Launch Updates”
“Updated price to reflect the expired 14-day launch discount; rewrote Beta/Demo/Playtest details to past tense”
“Added Solo Offline Mode section and refined quadrant-transfer status (transfer still unavailable after progression fix)”
“Added a Scanning Tools and Encyclopedia section: Crude Resource Detector range and rare finds logged in the Encyclopedia”
“Noted that cross-quadrant transfer is temporarily disabled in the current build after a progression issue was found with the process”
“Added quadrant (server) transfer: switch quadrant via the Raqmu NPC; keeps inventory, current ship, and credits but loses bases and galaxy-map exploration and resets unfinished missions”
“Updated to reflect the Early Access launch on June 11, 2026”
“Updated galaxy scale to the confirmed Early Access launch wording and post-launch tense”
“Updated galaxy scale to the confirmed Early Access launch wording and post-launch tense”
“Corrected launch price to the confirmed Early Access figure and updated regional prices”
“Corrected launch price to the confirmed Early Access figure and updated regional prices”
“Removed duplicate in-body wikilinks”
“Updated cost answer with the confirmed $34.99 launch price; added server-region detail to the online question; added a cosmetic item shop Q&A”
“Replaced placeholder pricing text with the confirmed $34.99 launch price and 14-day discount; added server regions and cosmetic item shop sections; noted final Playtest wave and removal dates”
“Added confirmed launch price ($34.99, -10% for 14 days) and currency table; added cosmetic item shop and premium currency section; refined playtest end dates”
“Fixed garbled table label cells”
“Fixed garbled table label cells”
“Fixed garbled table label cells”
“Fixed garbled table label cells”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Removed duplicate in-body wikilinks”
“Embedded a topic-matched space station screenshot after the opening section (Image add 2026-06-03)”
“Added Demo Reception detail (70,000+ players, top 25 of 3,500+ demos, Demo kept available)”
“Added Unlocking Blueprint Access section tying blueprint access to the Modular Systems permit”
“Added Credits and NPC trading (faster but less efficient than player sales) and a Corporation Requests section”
“Added liquid storage on bases (cisterns, Landing Pad), automated extraction via extractors, and a bases-versus-stations clarification with the Corporation shared-base cap”
“Added offline production persistence (factories run while logged out; ties into Corporation Requests) and the liquid-logistics caveat (shuttles cannot carry liquids; bottle or fly manually)”
“Added Seamless Atmospheric Entry (gravity reorientation, third/first-person camera), Planets and Landmarks (single biome per planet), and FTL fueling via Mag-Plasma”
“Added Requests, the three Corporation currencies (License Points, Corpo Credits, Reputation), roles and shared-asset caps (12 bases/12 ships), and the solo-play/MMO-nuance details (official servers, several thousand per server, offline persistence)”
“Added The Ship Editor (Tools/Assembly/Customization tabs), how parts affect a ship (System Support vs Requirement), and the starter ship + fleet limit (Scrappy Pioneer modules, 2-ship cap, Mag-Plasma FTL fuel)”
“Added Resource Nodes, Tool Tiers and Special Methods (Shells/missiles, volatile resources), Named Materials (Iron/Copper/Quartz, ore-vs-nugget ratios), and a Liquid Resources cross-reference”
“Added the opening tutorial walkthrough (Babylon 7, Scrappy Pioneer, Solar Alpha 1, iron/copper, Modular Systems permit, Scanalyzer Alpha), plus character creation and perspective/controls sections”
“Added "How You Advance" section linking the Permits tech tree and Experience paths, plus a setting reference”
“Created Space Stations page (Company-owned hubs, Babylon 7, instanced areas, dynamic docking, Smelter/Workshop/Permits services)”
“Created Liquid Resources page (Water, Sulfuric Acid, geysers, Hose Pump, tanks/cisterns, Bottling Plant, Chemical Factory, Vanadium Battery)”
“Created Progression page covering the Permits tech tree (Modular Systems, 40 Credits) and the Exploration/Technology/Science/Combat experience paths”
“Created Setting and Story page from confirmed developer statements (Tripods premise, portal, The Company, ex-convict character, cosmetic character creation)”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags; removed duplicate in-body wikilinks”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags; removed duplicate in-body wikilinks”
“Corrected wikilink existence flags; removed duplicate in-body wikilinks”
“Corrected wikilink existence flags; removed duplicate in-body wikilinks”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags”
“Corrected wikilink existence flags; removed duplicate in-body wikilinks”
“Corrected wikilink existence flags; removed duplicate in-body wikilinks”
“Corrected wikilink existence flags; removed duplicate in-body wikilinks”
“Corrected wikilink existence flags; removed duplicate in-body wikilinks”
“Updated wikilink display text to match title case changes”
“Updated wikilink display text to match title case changes”
“Updated wikilink display text to match title case changes”
“Updated wikilink display text to match title case changes”
“Title case fix: "Corporations and Co-op" -> "Corporations and Co-Op"”
“Noted the confirmed launch scale of 20 sectors and the progression specializations”
“Added the confirmed launch scale of 20 sectors”