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Common questions about SpaceCraft, the online space exploration and building game from Shiro Games.
What is SpaceCraft?
SpaceCraft is an online space exploration and building game. You explore a vast universe of thousands of solar systems and planets, mine and craft resources, design and build ships, and trade with other players in a galaxy that evolves through player actions. See Overview.
When does it release?
It launched in Early Access on June 11, 2026, after an original target of May 20, 2026. A closed Beta ran ahead of launch. See Release Date and Platforms. Beta invitation waves went out in May and June 2026, and a single-player Demo and a Playtest were available during the lead-up to launch.
What platforms is it on?
SpaceCraft is a PC game released through Steam, with Windows as the supported operating system. No console versions have been announced.
Can I play solo, or is it multiplayer only?
Both. The game lists single-player along with multiplayer and online co-op, so you can explore and build alone or team up with others. There is also a dedicated Solo Offline Mode, added after launch, that lets you play entirely offline as a separate experience from the online galaxies. See Corporations and Co-Op.
What are Corporations?
Corporations are player groups you can create or join to collaborate at a larger scale, assigning roles and dividing tasks across interplanetary operations. See Corporations and Co-Op.
Does it have PvP?
At Early Access launch, combat is player versus environment, against threats such as space pirates and hostile planet creatures. Direct player versus player combat is not part of the Early Access launch; the developer has discussed a possible consent based PvP option for the future but has not confirmed it for the current build. See Combat.
How does the economy work?
The economy is player-driven. You buy and sell resources, ship parts, and blueprints, and each marketplace transaction affects prices. See Trading and the Player-Driven Economy.
How long will it stay in Early Access?
The developer expects at least six months in Early Access, with the exact length depending on feedback and development progress. See Early Access.
How much does it cost?
SpaceCraft launched at $29.99 USD (with equivalent prices in other currencies). A 10% launch discount applied for the first 14 days after launch and has since ended, so the standard price is now $29.99 USD. The developer plans to gradually raise the price at the full 1.0 release as more content is added. See Editions and Pre-Order.
What do I need to run it?
At minimum, Windows 10 64-bit with an Intel i3 8350K, 8 GB RAM, a GeForce 1060, and 25 GB of storage. See System Requirements for recommended specs.
What is the setting?
Humanity, nearly eradicated in a struggle against an enemy called the Tripods, escaped through a mysterious portal to a distant part of the universe and must rebuild. You play an ex-convict working for an organization called The Company, starting with a single ship and no money. See Setting and Story.
Is it an MMO?
The developer describes SpaceCraft as an online multiplayer game but deliberately avoids calling it a traditional MMO. You can meet other players in space and on planets, but the game is also fully viable for solo players. See Corporations and Co-Op.
Does it need to be online?
The online multiplayer galaxies run on official servers and require a connection, though they can be played entirely alone. The universe is persistent, so your factories keep producing and market prices keep changing while you are offline. There are no private dedicated servers, and the developer aims to support several thousand players per server. Official servers are deployed by region for Europe, North America, Asia, and Mainland China. A separate Solo Offline Mode, added after launch, lets you play the game fully offline, with some online-only features such as the shared marketplace and Corporation rankings disabled in that mode.
First person or third person?
Both. You are in first person on foot and inside buildings, and in third person while flying your ship. A first-person cockpit view has been a common request and was added during the playtest.
Is there controller support?
The team is focused on a PC keyboard-and-mouse control scheme, and controller support is unlikely at these early stages of development.
How do I advance?
Through a Permits tech tree (unlocked with Credits) and Experience paths (Exploration, Technology, Science, with a Combat path planned). See Progression: Permits and Experience.
Is there a cash shop?
There is a cosmetic item shop selling skins, decals, trails, and other customization, none of which affects gameplay. At launch every cosmetic is obtainable through normal play; later in Early Access the same items can also be bought with PXE, an optional premium currency. See Editions and Pre-Order.