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Be careful! Developers of "Soulbound: Online" are Crypto Scammers https://www.reddit.com/r/MMORPG/comments/1tn4gd6 👈
I strongly recommend researching the background of this project before purchasing. This is not a new game, but a rebranded version of the failed crypto project "Worldwide Webb," which was originally released back in 2020. Despite being in development for over six years, the project remains fundamentally broken, relying on frequent wipes and rebrands to reset expectations.
A History of Broken Promises & Exploitation
Despite raising millions from their original community through NFT mints and secondary market royalties on OpenSea, and securing a $10 million investment from Pantera Capital, the developers failed to deliver on their original vision. In June 2024, just before the Discord App Pitches 2024, they rebranded from "Worldwide Webb" to "Soulbound."
They love to brag about winning that contest, but this was not an indie success story. It was a coordinated exploitation of their existing Web3 community. They used their established fanbase to manipulate the public voting period, effectively sidelining actual indie developers who did not have a multi-million dollar crypto-funding war chest behind them.
But here is the reality: the game received regular updates until September 2025, and then all development simply stopped. For months, the only answer from developers to any questions in Discord was a dismissive "Soon." In May 2026, they revealed the pivot to Steam and rebranded the project again, this time as "Soulbound: Online." They essentially abandoned their community. Both the original long-term backers and the newer players who joined during the Discord era were left with nothing, and the developers wiped the slate clean.
To manufacture this "clean slate" for their Steam launch, they have systematically wiped years of history from their Discord, X (Twitter), YouTube, and Twitch. Ask yourself: if they are truly proud of their work and have nothing to hide, why would they go to such lengths to erase their own existence? They actively censor, mute, and ban anyone who mentions their crypto past or questions their development history. Having already exploited their community for millions before discarding them, it is highly likely that this pattern will repeat with Steam players.
The Same Technical Failures & Chaotic Design
Don't be fooled by the "Early Access" label. While the game may initially hook you with its appealing visual style and polished music, under the hood, it is a disaster. It is plagued by the same technical issues that have haunted it for years: persistent server instability, character jittering, constant rubber banding, and desync that makes combat unplayable.
Beyond the tech, the core design is equally broken. Quests fail, and the economy is adjusted at random. This isn't accidental. The founder himself has openly admitted: “I vibecode like crazy, if it works it works”.
The reality is clear: the Steam forum and Discord "report-a-bug" channel are currently flooded with complaints. Players are reporting lost accounts, infinite "Loading Assets" screens, and characters being permanently stuck in map textures. After 5+ years of development, the game remains a raw, unstable experiment that was never built to function properly.
Marketing vs. Reality
They love to brag that their project "attracted over 1,000,000 players" before hitting Steam, but that is a complete fabrication. If that number were even remotely true, where are they? According to SteamDB, their peak concurrent player count during the Steam demo was barely 230. Where did this million-strong community disappear to? This is just another lie in a long history of deceptive claims.