Overview

Silver Palace features a roster of playable characters obtainable through story progression, gacha pulls, and in-game events. Players build parties of up to four characters and switch between them during combat. Each character has a fixed element, class, weapon type, and unique ability kit.
Monotype Beta roster

Seven characters were playable during the Monotype Beta (January 13-18, 2026):
The Detective (5-star, Gravitas, Hero) - the player protagonist with gravity manipulation and dual melee/ranged stances
Cinderella (5-star, Ignis, Hero) - flame sword and machine gun wielder; also appears as a boss encounter
Cynthia II (5-star, Ignis, Witness) - fire support specialist from House Luna with bread-kitty crowd control
Lorin (4-star, Fulmen, Guardian) - Chief Inspector of the River Constabulary; electric boxing gloves
Alf (4-star, Ignis, Hero) - MISS Maid No. 49; shotgun with flamethrower attachment
Firtho (4-star, Radiatio, Guardian) - doctor at The Corner Clinic; saw cleaver and syringes
Argos (4-star, Glacies, Witness) - bartender and former MISS member; cane sword with healing abilities
Other confirmed characters
Rose (Red Rose) - dancer and Florian superstar; currently NPC only. Shown in the reveal trailer with a concealed weapon
Expected roster size
Data mining from the beta build suggested up to 130 character entries in the game's data files. This does not mean 130 characters will be available at launch. Many of these entries may be reserved for post-launch updates, seasonal content, or may be placeholder data. The actual launch roster size has not been officially announced.
How to obtain characters
During the beta, characters were obtainable through story progression (the Detective), gacha pulls, the crystal exchange system (Cynthia II), and sign-in event rewards (Cinderella). The full game is expected to use a gacha system similar to other free-to-play action RPGs, with rate-up banners for featured characters.
Party building
Players assemble parties of up to four characters. Party composition is affected by elemental Resonance, class synergies, and the Silverdrip combat mechanic that rewards frequent character switching. A well-built party balances elemental coverage, damage output, survivability, and Silverdrip generation.